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===<b>Desecrate</b>===
{{spell
|icon=
|image=
|level_bard=
|level_cleric=2
|level_druid=
|level_paladin=
|level_ranger=
|level_sorwiz=
|level_warlock=
|level_innate=2
|school=Evocation
|descriptor=Evil
|components=VS
|range=Self
|area=30 feet
|duration=2 hours / level
|save=[[No]]
|spell_resistance=No
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


Caster Level(s): Clr 2
Innate Level: 2
School: Evocation [Evil]
Component(s): Verbal, Somatic
Range: Self
Area of Effect / Target: 30 feet
Duration: 2 hours / level
Save: No
Spell Resistance: No




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This spell may be used to desecrate concecrated areas. Some areas may be concecrated by default, for example. Not necessarily as a result of player actions.
This spell may be used to desecrate concecrated areas. Some areas may be concecrated by default, for example. Not necessarily as a result of player actions.
== Bugs ==
== Bugs ==
[[Category:Spells]]
[[Category:Clr 2]]
[[Category:Innate 2]]
[[Category:Evocation]]
[[Category:Evil]]
[[Category:Verbal & Somatic]]

Latest revision as of 14:03, 15 September 2017

Desecrate
Spell Information
Spell level : Innate level: 2, Cleric: 2
School : Evocation
Descriptor(s) : Evil
Components : Verbal and Somatic
Range : Self
Target/Area : 30 feet
Duration : 2 hours / level
Save : No
Spell resistance : No





This spell imbues an area with negative energy.
Each Charisma check made to turn undead within this area takes a -3 profane penalty, and every undead creature entering a desecrated area gains a +1 profane bonus on attack rolls, damage rolls, and saving throws.
If the desecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity or aligned higher power, the modifiers given above are doubled.

Desecrate counters and dispels consecrate.

Gameplay Notes

This spell may be used to desecrate concecrated areas. Some areas may be concecrated by default, for example. Not necessarily as a result of player actions.

Bugs