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=== Description: === | === Description: === | ||
The monk and the drunken master all harness ki energy as part of their martial disciplines; they are not, however, the only such persons to do so. Some pursue the study of ki by mastering a single melee weapon. To unite this weapon of choice with the body, to make them one, to use the weapon as naturally and without thought as any other limb, is the goal of weapon master. | |||
Note - weapon masters may not choose Unarmed Strike as their Weapon of Choice due to engine limitations. | |||
===Requirements=== | ===Requirements=== | ||
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proficiencies=None| | proficiencies=None| | ||
skill pts=2| | skill pts=2| | ||
class skills=[[ | class skills=[[Intimidate]], [[Listen]], [[Lore: History]], [[Parry]], [[Sense Motive]], [[Spot]] | ||
}} | }} | ||
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| 9 || Ki Damage 9/Day | | 9 || Ki Damage 9/Day | ||
|- | |- | ||
| 10 || Ki Damage 10/Day | | 10 || Ki Damage 10/Day, [[Improved Whirlwind Attack]] | ||
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====Ki Critical==== | ====Ki Critical==== | ||
At 7th level, the Weapon Master increases their threat range by 2 when using their weapon of choice. For example, a Longsword normally has a [[Threat range|Threat Range]] of 19-20. In the hands of a 7th-level Weapon Master with the longsword as their weapon of choice, it threatens on a 17-20.<br /><br />This feat does stack with [[Improved Critical]] or the [[Keen]] property. However, only the original Threat Range is doubled; the +2 from Ki Critical is added afterward. Thus, with both feats a Longsword would threaten on a roll of 15-20, rather than 13-20 | At 7th level, the Weapon Master increases their threat range by 2 when using their weapon of choice. For example, a Longsword normally has a [[Threat range|Threat Range]] of 19-20. In the hands of a 7th-level Weapon Master with the longsword as their weapon of choice, it threatens on a 17-20.<br /><br />This feat does stack with [[Improved Critical]] or the [[Keen]] property. However, only the original Threat Range is doubled; the +2 from Ki Critical is added afterward. Thus, with both feats a Longsword would threaten on a roll of 15-20, rather than 13-20. | ||
====Improved Whirlwind Attack==== | |||
At 10th level, the Weapon Master receives the [[Improved Whirlwind Attack]] feat for free, even if he does not meet the prerequisites. | |||
[[Category:Prestige Class]] | [[Category:Prestige Class]] | ||
[[Category:Combat classes]] | [[Category:Combat classes]] | ||
[[Category:Playable Class]] | [[Category:Playable Class]] | ||
Latest revision as of 14:38, 5 April 2025
Description:
The monk and the drunken master all harness ki energy as part of their martial disciplines; they are not, however, the only such persons to do so. Some pursue the study of ki by mastering a single melee weapon. To unite this weapon of choice with the body, to make them one, to use the weapon as naturally and without thought as any other limb, is the goal of weapon master.
Note - weapon masters may not choose Unarmed Strike as their Weapon of Choice due to engine limitations.
Requirements
Skills: Intimidate 4 ranks
Abilities: Dexterity 13, Intelligence 13
Feats: Weapon Focus in a melee weapon, Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack
Notes:
- Weapon Focus in Unarmed Strike will not satisfy the requirement for this class.
- The ability requirements are not specifically mentioned in the game's description (although they are noted in the manual) for this class. However, they are required by the feats.
Class Features
| Hit die: d10 |
| Proficiencies: None |
| Skill points: 2 + Int modifier |
| Class skills: Intimidate, Listen, Lore: History, Parry, Sense Motive, Spot |
| Base attack bonus progression: High |
| Saving throws | high: | Reflex |
| low: | Fortitude, Will |
Class Progression
| 1 | Ki Damage 1/Day, Weapon of Choice |
| 2 | Ki Damage 2/Day |
| 3 | Ki Damage 3/Day |
| 4 | Ki Damage 4/Day |
| 5 | Ki Damage 5/Day, Superior Weapon Focus, Increased Multiplier |
| 6 | Ki Damage 6/Day |
| 7 | Ki Damage 7/Day, Ki Critical |
| 8 | Ki Damage 8/Day |
| 9 | Ki Damage 9/Day |
| 10 | Ki Damage 10/Day, Improved Whirlwind Attack |
Weapon of Choice
When characters acquires their first level of Weapon Master, they must select a single melee weapon type (for example, Longsword or Dwarven Waraxe) as their Weapon of Choice. Their Weapon Master abilities only function when they have a weapon of the selected type equipped. See Choosing a Weapon below for information and suggestions.
Ki Damage
Once per day per level, a Weapon Master may choose to make a special attack with her weapon of choice. If this attack hits, it automatically inflicts maximum damage.
Only the base weapon damage is maximized by this feat. If the weapon deals additional variable damage, it is possible that a ki damage hit will do less than the maximum possible total damage. A ki damage hit will still do more total damage on average than other hits.
(On a critical hit ki damage will only maximize one instance of the base damage. (to be tested))
Increased Multiplier
At 5th level, the Weapon Master’s critical multiplier with their chosen weapon increases by +1, i.e. x2 becomes x3, x3 becomes x4, etc.
Superior Weapon Focus
At 5th-level, the Weapon Masters gains +1 to their attack rolls with their Weapon of Choice.
Ki Critical
At 7th level, the Weapon Master increases their threat range by 2 when using their weapon of choice. For example, a Longsword normally has a Threat Range of 19-20. In the hands of a 7th-level Weapon Master with the longsword as their weapon of choice, it threatens on a 17-20.
This feat does stack with Improved Critical or the Keen property. However, only the original Threat Range is doubled; the +2 from Ki Critical is added afterward. Thus, with both feats a Longsword would threaten on a roll of 15-20, rather than 13-20.
Improved Whirlwind Attack
At 10th level, the Weapon Master receives the Improved Whirlwind Attack feat for free, even if he does not meet the prerequisites.