Poison (spell)
| Spell Information | |
| Spell level : | Innate level: 3, Cleric: 4, Druid: 3, Other: Plant domain 3, Water (domain) |
|---|---|
| School : | Necromancy |
| Descriptor(s) : | Poison |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | Instantaneous |
| Save : | Fortitude Negates |
| Spell resistance : | Yes |
Description
If you succeed at a melee touch attack, the target must make a Fortitude save or suffer the effects of Large Scorpion Venom (1d6 Strength damage on primary and secondary hits).
Gameplay Notes
This spell is rarely used as it does not scale at all. The venom always has the same set DC, making it drop in value rapidly as saving throws rise.
It can, however, be cast upon a melee weapon or ammunition. The effects apply to the first successful attack made with that weapon, or until 10 rounds expire, whichever happens first.
External resources
Categories:
- Spells
- Necromancy spells
- Spells with icon
- Spells missing pictures
- Level 3 innate spells
- Level 4 cleric spells
- Cleric spells
- Level 3 druid spells
- Druid spells
- Other spellcaster spells
- Verbal and Somatic spells
- Touch range spells
- Instantaneous duration spells
- Fortitude save spells
- Spells with spell resistance
- Hostile spells
- Spells that can be Empowered
- Spells that can be Maximized