Poison (spell)
Spell Information
Spell level : Innate level: 3, Cleric: 4, Druid: 3, Other: Plant domain 3, Water (domain)
School : Necromancy
Descriptor(s) : Poison
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : Instantaneous
Save : Fortitude Negates
Spell resistance : Yes




Description

If you succeed at a melee touch attack, the target must make a Fortitude save or suffer the effects of Large Scorpion Venom (1d6 Strength damage on primary and secondary hits).

Gameplay Notes

This spell is rarely used as it does not scale at all. The venom always has the same set DC, making it drop in value rapidly as saving throws rise.

It can, however, be cast upon a melee weapon or ammunition. The effects apply to the first successful attack made with that weapon, or until 10 rounds expire, whichever happens first.

External resources