User:DM Vanquish
ADM Vanquish
Temperament: Calm, patient, firm, fair, easy to talk to
Style: Random encounters, Riddles, Mystery, Solo character development, Horror and sometimes Dice driven psuedo-PnP
Goals: 1. To maximize the player's experience by providing unexpected encounters thus diminishing the "routine" of the setting. 2. Assist players in developing their well thought out characters.
Tips that will help you get the most out of my events:
1. Be creative! Even though you may be used to solving all of your problems with a hammer, in my events there is always more than one way to drive a nail (or remove it entirely).
2. Use critical thinking! The smartest or most clever solutions maximize your experience. Charging headlong into the fray may be a glorious tactic, it is also a good way of paying a visit to Myrkul. If the tactic is to sacrifice yourself to buy time for your companion's escape, then that's different! I have a keen eye for bravery and foolishness.
3. Death in events: If your character dies please don't ask me for a raise. I roll a d20 to determine the likelihood an NPC stumbles upon your corpse. The Difficulty Class is based on the way the death occurred and the area that it happened.
4. Feel free to contact me on the forum [1] via PM if any developments in character occur from my events.
5. If your character is engaged in dialogue with an NPC I am controlling and decides to go psychopathic. You MUST notify me of intention to attack. Much like following the rules of PvP. Such that, hostility must be emoted before a mechanical attack. From there I will decide how we proceed based on the context of the situation.
6. I look at your character sheets before I drop an encounter on you. Be very aware that I customize events based on what may help your character grow. This means I will adjust your alignment if applicable.
Disclaimer:
My events are best enjoyed in groups, so if you begin solo don't hesitate to reach out for help. However, be mindful about calling in your Epic level friends while being pre-epic level. The most difficult thing for a DM to balance in a hostile encounter is wide variation in party level distribution. Epic characters will quickly steal the show if I kept the CR of the encounter at 11 and four level 30s show up.
Also, if your character or your friend's character dies during an event, do not send me a salty tell. I will not respond and the encounter will end for you immediately. It is not my desire to embarrass, punish or slaughter your character. There is always a way out of my encounters! Always.