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Trace Teleport
Spell Information
Spell level : Innate level: 4, Sorcerer/Wizard: 4
School : Divination
Descriptor(s) : Travel
Components : Verbal
Range : Self
Target/Area : 25-ft. radius + 5-ft./2 levels
Duration : Instant
Save : None
Spell resistance : No




Description


You can trace the destination of any psionic or magical teleportation done by others within this spell's area of effect as long as there is an imprint upon the weave to detect. The traceable imprint of a spell depends upon its spell level. A regular Teleport(5) will leave a trail for 7.5, Greater teleport(7) for 15 and Gate(9) for 25 minutes.


You know the direction and distance the individuals traveled and can teleport to the location yourself. This spell inscribes the destination of the traced teleport into an empty rune if the caster has one. If none is available only approximate directions are given.

Gameplay Notes

You need to have an unscribed rune in your inventory. It will be marked with the targets teleport destination.