| Mislead | |
| Spell Information | |
| Spell level : | Innate level: 6, Bard: 5, Sorcerer/Wizard: 6, Other: Cleric with Luck domain 6 |
|---|---|
| School : | Illusion |
| Components : | Somatic |
| Range : | Close (25 ft. + 5 ft./2 levels) |
| Target/Area : | Self |
| Duration : | 6 sec. * cLevel 1 Round (cLevel). |
| Save : | None or Will disbelief (if interacted with); see text |
| Spell resistance : | No |
Description
You become invisible (as greater invisibility, a glamer), and at the same time, an illusory double of you (as major image, a figment) appears. You are then free to go elsewhere while your double moves away. The double moves at your speed and can talk and gesture as if it were real, but it cannot attack or cast spells, though it can pretend to do so.
The illusory double and greater invisibility lasts for 1 round per level.
Gameplay Notes
Any summon you have active will be unsummoned. The illusory double is not under your control. It simply runs away and distracts your opponents while you are invisible. (like: Shadow Door)
Bugs
Categories:
- Spells
- Illusion spells
- Spells missing icon
- Spells missing pictures
- Level 6 innate spells
- Level 5 bard spells
- Bard spells
- Level 6 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Somatic only spells
- Unknown/special range spells
- Short duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized