Call Elementals
| Call Elementals | |
| Spell Information | |
| Spell level : | Innate level: 6, Cleric: 7, Druid: 7, Sorcerer/Wizard: 6 |
|---|---|
| School : | Conjuration |
| Descriptor(s) : | Summoning |
| Components : | Verbal and Somatic |
| Range : | Self |
| Target/Area : | Large |
| Duration : | 6 sec. * cLevel 1 Round (cLevel). |
| Save : | No |
| Spell resistance : | No |
Description
You summon 1d3 elementals of your choice. The elementals scale to your level, up to a limit of 14, with the first elemental to be summoned instead limited to level 15. Priests with the appropriate domain always conjure the maximum amount of elementals.
Gameplay Notes
Maximum duration: 20 rounds (extend metamagic not taken into account). Casting time : 3 rounds.
Categories:
- Spells
- Conjuration spells
- Spells missing icon
- Spells missing pictures
- Level 6 innate spells
- Level 7 cleric spells
- Cleric spells
- Level 7 druid spells
- Druid spells
- Level 6 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Unknown/special range spells
- Short duration spells
- Spells without a save
- Spells without spell resistance
- Hostility rating unknown spell
- Spells that can be Extended
- Spells that can be Maximized