Righteous Might
| Spell Information | |
| Spell level : | Innate level: 5, Cleric: 5 |
|---|---|
| School : | Transmutation |
| Components : | Verbal and Somatic |
| Range : | Personal |
| Target/Area : | Caster |
| Duration : | 6 sec. * cLevel 1 Round (cLevel). |
| Save : | None |
| Spell resistance : | No |
Description
Your size is increased by 50%. You gain a +4 bonus to Strength, a +2 bonus to Constitution, and a +2 natural armor bonus to AC. You suffer a -1 size penalty to attack and -1 size penalty to AC. All melee weapons deal +3 damage. Additionally, you gain damage reduction 3/evil (if your alignment is good or neutral) or 3/good (if your alignment is evil). At 12th level the damage reduction increases to 6, and at 15th it increases to 9. Note that size-increasing spells never stack with themselves or each other.
Bugs
In NWN2 (v1.23), the size increase from Righteous Might is only a cosmetical effect. The spell does not actually increase the size modifier. This means it has no effect on Disarm and Knockdown rolls, and there are no penalties from increased size. The same applies to Enlarge Person.
The "size penalties" are in fact a -1 penalty to Dodge AC and a -1 enhancement penalty to AB.
The damage reduction is only bypassed by Bless Weapon (if Evil) and Aura of Alignment.
- Spells
- Transmutation spells
- Spells with icon
- Spells missing pictures
- Level 5 innate spells
- Level 5 cleric spells
- Cleric spells
- Verbal and Somatic spells
- Personal spells
- Short duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized