| Spell Information | |
| Spell level : | Innate level: 9, Sorcerer/Wizard: 9 |
|---|---|
| School : | Illusion |
| Components : | Verbal and Somatic |
| Range : | Special |
| Target/Area : | Special |
| Duration : | Special |
| Save : | Special |
| Spell resistance : | Special |
Description
You conjure a shadow variant of one of the following spells: Delayed Blast Fireball (when cast on a hostile creature), Summon creature VIII (when cast on the ground), or the combination of Premonition, Protection from Spells, and Shield (when cast on yourself).
Gameplay Notes
When cast on self, all three effects are applied with the same duration of 1 hour/level, so the Protection from Spells is effectively extended (1 hour in game time is two minutes on most modules). This makes Shades always a better choice for wizards than an extended Protection from Spells. Sorcerers, with their limited spell selection, may consider learning this spell since it combines the effects of 5 different spells into a single spell slot.
Categories:
- Spells
- Illusion spells
- Spells with icon
- Spells missing pictures
- Level 9 innate spells
- Level 9 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Unknown/special range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Hostility rating unknown spell
- Spells that can be Empowered
- Spells that can be Extended
- Spells that can be Maximized