Arterial Strike

Type of Feat: General
Prerequisite: Base Attack Bonus +4, Sneak attack 
Use: Selected.


If you hit with a sneak attack, you may choose to forgo +ld6 of extra sneak attack damage to deliver a wound that won't stop bleeding. Each wound caused in this manner saps an extra 2 point of damage per round from the victim, until the victim receives healing.

Wounds from multiple arterial strikes result in cumulative bleeding loss (two successful arterial strikes cause an extra 4 points of damage per round until healed). You may deliver only one bleeding wound per attack.

[Melee weapons only!]

Gameplay Notes

The description is out of date. What you get is an invisible copy of yourself that attacks for one round. It deals bleeding damage of 2 points for 3 rounds. Probably independent on your level. The feat has a cooldown of 16 seconds. You do not have to sneak to make us of the feat but the attack might also fail which however is a normal attack but in case of a hit without the bleeding damage over time. (not 100% sure here) A feat that offers more uses than just to attack as you practically get a henchman for one round.

Bugs