Whisperwind
| Whisperwind | |
| Spell Information | |
| Spell level : | Innate level: 2, Bard: 2, Sorcerer/Wizard: 2 |
|---|---|
| School : | Transmutation |
| Descriptor(s) : | Air |
| Components : | Verbal and Somatic |
| Range : | See text |
| Target/Area : | 10-ft.-radius spread |
| Duration : | No more than 1 hour/level or until discharged (destination is reached) |
| Save : | none |
| Spell resistance : | No |
You send a message or sound on the wind to a designated spot. The whispering wind travels to a specific location within range that is familiar to you, provided that it can find a way to the location. A whispering wind is as gentle and unnoticed as a zephyr until it reaches the location. It then delivers its message or other sound. Note that the message is delivered regardless of whether anyone is present to hear it. The wind then dissipates.
You can prepare the spell to bear a message of no more than twenty-five words, cause the spell to deliver other sounds for 1 round, or merely have the whispering wind seem to be a faint stirring of the air. You can likewise cause the whispering wind to move as slowly as 1 mile per hour or as quickly as 1 mile per 10 minutes. When the spell reaches its objective, it swirls and remains in place until the message is delivered. As with magic mouth, whispering wind cannot speak verbal components, use command words, or activate magical effects.
(This spell spawns a messenger creature at the target location which will deliver your message. The target location is selected via rune, leafholder or by designating a spot in your current area)
Gameplay Notes
Bugs
This spell does not work across areas currently. Only if you are in the same area as your target location or rune.
- Spells
- Transmutation spells
- Spells missing icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 bard spells
- Bard spells
- Level 2 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Unknown/special range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Brd 2
- Sor / Wiz 2
- Innate 2
- Transmutation
- Air
- Verbal & Somatic