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Clerics who take the Plant domain are able to move swiftly through the wilderness and have spells that call upon the power of nature to protect and destroy.

File:Plant domain.jpg

This domain grants a cleric the following additions:

Domain power

Granted power: Player receives the Woodland Stride feat for free.

Spells

Level Spell
1 Entangle
2 Barkskin
3 Poison
4 Mass Camouflage
5 Vine Mine
6
7
8
9


Deities with Plant Domain

NWN comparison

NWNWiki:Plant domain

  • NWN allowed a cleric with the plant domain to turn vermin as though they were undead.

3.5 comparison

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains