Revision as of 01:32, 20 October 2013 by 81.11.176.126 (talk) (discussion to Talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • Type of feat: Divine
  • Prerequisite: Turn Undead, Extra Turning
  • Required for: None.
  • Specifics: The character may spend one of his turn undead attempts to create a pulse of divine energy. All living creatures within 60ft of you heal an amount of damage equal to 1d8 + your Charisma bonus(if any). All undead creatures in this area take damage equal to 1d8 + your Charisma bonus.
  • Use: Selected