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False Life

Caster Level(s): Sor / Wiz 2, Asn 3
Innate Level: 2
School: Necromancy
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Caster
Duration: 1 hour / level
Save: n/a
Spell Resistance: n/a

False Life allows the caster to use necromatic energy to avoid death. In effect, the spell grants the caster temporary hit points equal to 1d10 points + 1 per caster level, to a maximum of +10 points.

Gameplay Notes

Bugs