Gate
Caster Level(s): Sor / Wiz 9, Cleric 9 Innate Level: 9 School: Conjuration (Summoning) Components: Verbal, Somatic Casting Time: 1 standard action Range: Medium Effect: One summoned creature Duration: 1 round/level
You conjure forth a powerful planar creature of your choice. This creature follows your mental commands, acting on your behalf as long as it remains within range. A summoned creature appears where you designate and acts as you direct on your turn. You don't need to maintain line of sight once the spell is cast.
Gameplay Notes
Good aligned:
- Astral Deva
- Sword Archon
- Planetar
- Ghaele
- Shiradi
Evil aligned:
- Brachina
- Dogai
- Cornugon
- Hezrou
- Nabassu
- Shadow Demon
- Goristro
- Nightwalker
Lawful Neutral:
- Astral Deva
- Sword Archon
- Planetar
- Brachina
- Dogai
- Cornugon
Chaotic Neutral:
- Ghaele
- Shiradi
- Hezrou
- Nabassu
- Shadow Demon
- Goristro
- Nightwalker
Neutral:
- Astral Deva
- Sword Archon
- Planetar
- Ghaele
- Shiradi
- Dogai
- Cornugon
- Hezrou
- Nabassu