Revision as of 11:17, 15 September 2017 by 85.180.66.147 (talk)
Splinter Bolt
Spell Information
Spell level : Innate level: 2, Druid: 2
School : Conjuration
Components : Verbal and Somatic
Range : Medium
Target/Area : Target Creature
Duration : Instantaneous
Save : none
Spell resistance : No





You must make a ranged touch attack to hit the target. If you hit, the splinterbolt deals 4d6 points of piercing damage. A splinterbolt threatens a critical hit on a roll of 18-20.
The splinterbolt is treated as a +1 magical weapon for the purposes of overcomming DR.
You can fire one additional splinterbolt for every four levels beyond 3rd (to a maximum of three at 11th level).

Gameplay Notes

Bugs