Hand of Divinity
| Hand of Divinity | |
| Spell Information | |
| Spell level : | Innate level: 2, Paladin: 2 |
|---|---|
| School : | Evocation |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Creature touched |
| Duration : | 1 minute/level |
| Save : | None |
| Spell resistance : | No |
Description
If your deity is non-evil, this spell grants a +2 sacred bonus on saving throws, and the spell is a good spell. If your deity is evil, this spell grants a +2 profane bonus on saving throws, and the spell is an evil spell.
This spell works only on a creature with the same deity as you or the same alignment as your deity. If cast on a target that does not meet this criteria, the spell has no effect.
Categories:
- Spells
- Evocation spells
- Spells missing icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 paladin spells
- Paladin spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized