Gemidan's Paralytic Missile
| Gemidan's Paralytic Missile | |
| Spell Information | |
| Spell level : | Innate level: 2, Cleric: 2, Sorcerer/Wizard: 2 |
|---|---|
| School : | Enchantment |
| Components : | Verbal and Somatic |
| Range : | Long |
| Target/Area : | 1 Target |
| Duration : | 1 round |
| Save : | Will negates |
| Spell resistance : | Yes |
This spell generates a missile, appearing to be a magic missile, out of the caster's finger tip, which always hits the target. However, instead of injuring the target the missile causes a paralysis like effect for one round per level of the caster. If the target succeeds in a will saving throw he is unaffected. The target may save each round and the spell breaks whenever the paralysis is resisted.
Originally a miscast magic missile spell by the apprentice Gemidan of Blackstaff tower, Archmage Khelben Arunsun of Waterdeep found it a useful discovery. The spell is common in Waterdeep and an officially prescribed part of the Watch Mages' spell arsenal; Otherwise uncommon or rare depending on ties with Waterdeep.
Gameplay Notes
Bugs
Categories:
- Spells
- Enchantment spells
- Spells missing icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 cleric spells
- Cleric spells
- Level 2 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Long range spells
- Unknown/special duration spells
- Spells without a save
- Spells with spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Sor / Wiz 2
- Innate 2
- Enchantment
- Verbal & Somatic