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== Gameplay Notes == | == Gameplay Notes == | ||
BGTSCC does not use the K-PRC implementation of this feat. Be aware. | BGTSCC does not use the K-PRC implementation of this feat. Be aware. Feat has to be activated. | ||
Feat has to be activated. | |||
Deadly Defense works with Light Weapons—those supported by Weapon Finesse—and either DEX- or STR-based attacks. | |||
[[Category:Feats]] | [[Category:Feats]] | ||
[[Category:Combat Style]] | [[Category:Combat Style]] | ||
[[Category:Feats in development]] | [[Category:Feats in development]] | ||
[[Category:Combat feat]] | [[Category:Combat feat]] | ||
Revision as of 21:59, 27 August 2020
- Type of feat: General
- Prerequisite: None
- Required for: None
- Specifics: You deal an extra 1d4 points of damage with any weapon to which the Weapon Finesse feat applies when using combat expertise or parry mode. This bonus is only applied when you are unarmored or wearing light armor.
- Use: Selected (mode)
Gameplay Notes
BGTSCC does not use the K-PRC implementation of this feat. Be aware. Feat has to be activated.
Deadly Defense works with Light Weapons—those supported by Weapon Finesse—and either DEX- or STR-based attacks.