J3456789 (talk | contribs)
mNo edit summary
No edit summary
Line 2: Line 2:
|Prereq=Character level 21, [[Evasion]], [[Epic Prowess]]
|Prereq=Character level 21, [[Evasion]], [[Epic Prowess]]
|Req=None
|Req=None
|Specifics=The character uses one attack from a flurry. If the attack hits, the target's weakness is exposed: Every round for 5 rounds the target takes damage equal to the character's [[Dexterity]] bonus (minimum of 1). This damage ignores all damage reductions and immunities. During this time, the target's [[AC]] is also reduced by 3. This ability has a cooldown of 6 seconds.
|Specifics=The character uses one attack from a flurry. If the attack hits, the target's weakness is exposed: Every round for 4 rounds the target takes damage equal to the character's [[Dexterity]] bonus (minimum of 2). This damage ignores all damage reductions and immunities. During this time, the target's [[AC]] is also reduced by 3. This ability has a cooldown of 12 seconds.
|Use=Automatic
|Use=Automatic
}}
}}
== Note ==
== Note ==
August 2017: Expose Weakness has been reworked so that an on-hit property is added to the weapon. This fixes the auto-hit bug used by vanilla Expose Weakness. Everything else about the custom feat works as the original.
Expose Weakness has been reworked so that an on-hit property is added to the weapon; it works like a mode, once you activate it the first attack to hit the target will inflict the bleeding and AC penalty to it and a 12s timer will start. After 12s the on-hit property will be re-added to your weapon automatically. This fixes the auto-hit bug used by vanilla Expose Weakness.  
 
[[Category:Class feats]]
[[Category:Class feats]]
[[Category:Epic feats]]
[[Category:Epic feats]]
[[Category:Dexterity-dependent feats]]
[[Category:Dexterity-dependent feats]]

Revision as of 14:33, 9 January 2018

  • Type of feat: Class, Epic
  • Prerequisite: Character level 21, Evasion, Epic Prowess
  • Required for: None
  • Specifics: The character uses one attack from a flurry. If the attack hits, the target's weakness is exposed: Every round for 4 rounds the target takes damage equal to the character's Dexterity bonus (minimum of 2). This damage ignores all damage reductions and immunities. During this time, the target's AC is also reduced by 3. This ability has a cooldown of 12 seconds.
  • Use: Automatic

Note

Expose Weakness has been reworked so that an on-hit property is added to the weapon; it works like a mode, once you activate it the first attack to hit the target will inflict the bleeding and AC penalty to it and a 12s timer will start. After 12s the on-hit property will be re-added to your weapon automatically. This fixes the auto-hit bug used by vanilla Expose Weakness.