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The wall does not persist if you leave the area, to avoid griefing issues. | The wall does not persist if you leave the area, to avoid griefing issues. | ||
== Bugs == | == Bugs == | ||
Revision as of 11:09, 16 September 2017
| Wall of Thorns | |
| Spell Information | |
| Spell level : | Innate level: 5, Druid: 5, Other: Cleric with Plant domain 5 |
|---|---|
| School : | Conjuration |
| Components : | Verbal and Somatic |
| Range : | Medium |
| Target/Area : | Area |
| Duration : | 1 round / 2 levels |
| Save : | n/a |
| Spell resistance : | n/a |
You create a wall of thorns at the designated location. The wall is grown of thorny roots, animated by your magic to strike at any assailants. The wall obstructs or narrows the passage of nearby creatures, forcing them to bottleneck or find an alternate route. Creatures may attack the wall to force passage through. A wall of Thorns has 15 AC and 250 HP. It is vulnerable to fire and acid, but not to cold. Only one wall of thorns can be conjured by the caster at the same time. Upon being struck, the thorny roots lash back at their assailant, doing 1d6 piercing damage. Each section of the wall can only counter-attack once a round.
Gameplay Notes
The wall does not persist if you leave the area, to avoid griefing issues.
Bugs
Categories:
- Spells
- Conjuration spells
- Spells missing icon
- Spells missing pictures
- Level 5 innate spells
- Level 5 druid spells
- Druid spells
- Other spellcaster spells
- Verbal and Somatic spells
- Medium range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized