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=== | {{spell | ||
|icon= | |||
|image= | |||
|level_bard= | |||
|level_cleric=5 | |||
|level_druid= | |||
|level_paladin= | |||
|level_ranger= | |||
|level_sorwiz= | |||
|level_warlock= | |||
|level_innate=5 | |||
|school=Transmution | |||
|descriptor= | |||
|components=VS | |||
|range=Touch | |||
|area=One melee weapon | |||
|duration=1 round / level | |||
|save=[[No]] | |||
|spell_resistance=No | |||
|hostile=No | |||
|empower=No | |||
|extend=Yes | |||
|maximize=No | |||
|quicken=Yes | |||
|silent=Yes | |||
|still=Yes | |||
|persist=No}} | |||
Revision as of 10:31, 16 September 2017
| Disrupting Weapon | |
| Spell Information | |
| Spell level : | Innate level: 5, Cleric: 5 |
|---|---|
| School : | Transmution |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | One melee weapon |
| Duration : | 1 round / level |
| Save : | No |
| Spell resistance : | No |
This spell makes a melee weapon deadly to undead. The touched weapon does 1d4 additional damage (vs undead) and counts as a +4 enhancement vs undead.
Gameplay Notes
Bugs
Categories:
- Spells
- Transmution spells
- Spells missing icon
- Spells missing pictures
- Level 5 innate spells
- Level 5 cleric spells
- Cleric spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Clr 5
- Transmutation
- Innate 5
- Verbal & Somatic