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Revision as of 10:46, 31 August 2017

Gate

Caster Level(s): Sor / Wiz 9, Cleric 9
Innate Level: 9
School: Conjuration (Summoning)
Components: Verbal, Somatic
Casting Time: 1 standard action
Range: Medium
Effect: One summoned creature
Duration: 1 round/level

You conjure forth a powerful planar creature of your choice. This creature follows your mental commands, acting on your behalf as long as it remains within range. A summoned creature appears where you designate and acts as you direct on your turn. You don't need to maintain line of sight once the spell is cast.

Gameplay Notes

Good aligned:

  • Astral Deva
  • Sword Archon
  • Planetar
  • Ghaele
  • Shiradi

Evil aligned:

  • Brachina
  • Dogai
  • Cornugon
  • Hezrou
  • Nabassu
  • Shadow Demon
  • Goristro
  • Nightwalker

Lawful Neutral:

  • Astral Deva
  • Sword Archon
  • Planetar
  • Brachina
  • Dogai
  • Cornugon

Chaotic Neutral:

  • Ghaele
  • Shiradi
  • Hezrou
  • Nabassu
  • Shadow Demon
  • Goristro
  • Nightwalker

Neutral:

  • Astral Deva
  • Sword Archon
  • Planetar
  • Ghaele
  • Shiradi
  • Dogai
  • Cornugon
  • Hezrou
  • Nabassu

Bugs