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===<b>Unholy Storm</b>===
{{spell
 
|icon=
Caster Level(s): Blackguard 4, Cleric 3
|image=
Innate Level: 3
|level_bard=
School: Conjuration [Evil]
|level_cleric=3
Component(s): Verbal, Somatic
|level_druid=
Range: Personal
|level_paladin=
Area of Effect / Target: Self, 20 feet
|level_ranger=
Duration: 1 round / casterlevel
|level_sorwiz=
Save: None
|level_warlock=
Spell Resistance: n/a
|level_additional=[[Blackguard]] 4
|level_innate=3
|school=Conjuration
|descriptor=Evil
|components=VS
|range=Personal
|area=Self, 20 feet
|duration=1 round / casterlevel
|save=[[none]]
|spell_resistance=No
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


A driving rain falls around you. It falls in a fixed area once created. The storm reduces hearing and visibility, resulting in a -4 penalty on Listen, Spot, and Search checks. It also applies a  penalty on all ranged attacks made into the storm.  
A driving rain falls around you. It falls in a fixed area once created. The storm reduces hearing and visibility, resulting in a -4 penalty on Listen, Spot, and Search checks. It also applies a  penalty on all ranged attacks made into the storm.  

Revision as of 19:19, 15 September 2017

Unholy Storm
Spell Information
Spell level : Innate level: 3, Cleric: 3, Other: Blackguard 4
School : Conjuration
Descriptor(s) : Evil
Components : Verbal and Somatic
Range : Personal
Target/Area : Self, 20 feet
Duration : 1 round / casterlevel
Save : none
Spell resistance : No




A driving rain falls around you. It falls in a fixed area once created. The storm reduces hearing and visibility, resulting in a -4 penalty on Listen, Spot, and Search checks. It also applies a  penalty on all ranged attacks made into the storm.

The rain damages good creatures, dealing 2d6 points of damage per round (good outsiders take double damage). In addition, each round, a blast of fire strikes a randomly selected good outsider within the spell's area, dealing 5d6 points of fire damage. After the spell's duration expires, the water disappears.

Gameplay Notes

The caster incurs an alignment shift towards Chaotic Evil.

Bugs