m 1 revision imported
No edit summary
Line 1: Line 1:
===<b>Flashburst</b>===
{{spell
 
|icon=
Caster Level(s): Sor / Wiz 3
|image=
Innate Level: 3
|level_bard=
School: Evocation
|level_cleric=
Component(s): Verbal, Somatic
|level_druid=
Range: Personal
|level_paladin=
Area of Effect / Target: 20 ft. sphere
|level_ranger=
Duration: Instantaneous
|level_sorwiz=3
Save: Special
|level_warlock=
Spell Resistance: No
|level_innate=3
|school=Evocation  
|descriptor=
|components=VS
|range=Personal
|area=20 ft. sphere
|duration=Instantaneous
|save=[[Special]]
|spell_resistance=No
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


You create a blinding flash of light. All creatures facing you are blinded for one round. Moreover, they must succeed a fortitude saving throw against spells or suffer a -4 attack penalty for 2d10 rounds and lose half their spot skill ranks for the duration. This spell is common for Red Wizards of Thay; Otherwise rare.
You create a blinding flash of light. All creatures facing you are blinded for one round. Moreover, they must succeed a fortitude saving throw against spells or suffer a -4 attack penalty for 2d10 rounds and lose half their spot skill ranks for the duration. This spell is common for Red Wizards of Thay; Otherwise rare.

Revision as of 18:27, 15 September 2017

Flashburst
Spell Information
Spell level : Innate level: 3, Sorcerer/Wizard: 3
School : Evocation
Components : Verbal and Somatic
Range : Personal
Target/Area : 20 ft. sphere
Duration : Instantaneous
Save : Special
Spell resistance : No




You create a blinding flash of light. All creatures facing you are blinded for one round. Moreover, they must succeed a fortitude saving throw against spells or suffer a -4 attack penalty for 2d10 rounds and lose half their spot skill ranks for the duration. This spell is common for Red Wizards of Thay; Otherwise rare.

Gameplay Notes

Bugs