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===<b>Sonic Weapon</b>===
{{spell
 
|icon=
Caster Level(s): Bard 2
|image=
Innate Level: 2
|level_bard=2
School: Transmutation
|level_cleric=
Descriptor(s): Sonic
|level_druid=
Component(s): Verbal
|level_paladin=
Range: Touch
|level_ranger=
Area of Effect / Target: Weapon touched
|level_sorwiz=
Duration: 1 round/level
|level_warlock=
Save: None
|level_innate=2
Spell Resistance: No
|school=Transmutation  
|descriptor=Sonic
|components=VS
|range=Touch
|area=Weapon touched
|duration= 1 round/level
|save=[[none]
|spell_resistance=No
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}





Revision as of 11:13, 15 September 2017

{{spell |icon= |image= |level_bard=2 |level_cleric= |level_druid= |level_paladin= |level_ranger= |level_sorwiz= |level_warlock= |level_innate=2 |school=Transmutation |descriptor=Sonic |components=VS |range=Touch |area=Weapon touched |duration= 1 round/level |save=[[none] |spell_resistance=No |hostile=No |empower=No |extend=Yes |maximize=No |quicken=Yes |silent=Yes |still=Yes |persist=No}}


While the spell is in effect, the affected weapon deals an extra 1d4 points of sonic damage with each successful attack. The sonic energy does not harm the weapon's wielder. Bows, crossbows, and slings that are affected by this spell bestow the sonic energy upon their ammunition.

Gameplay Notes

Bugs