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=== | {{spell | ||
|icon= | |||
|image= | |||
|level_bard= | |||
|level_cleric= | |||
|level_druid= | |||
|level_paladin= | |||
|level_ranger= | |||
|level_sorwiz=1 | |||
|level_warlock= | |||
|level_innate=1 | |||
|school=Evocation | |||
|descriptor= | |||
|components=VS | |||
|range=Medium | |||
|area=20 ft. | |||
|duration=2 hours/level | |||
|save=[[Harmless]] | |||
|spell_resistance=No | |||
|hostile=No | |||
|empower=No | |||
|extend=Yes | |||
|maximize=No | |||
|quicken=Yes | |||
|silent=Yes | |||
|still=Yes | |||
|persist=No}} | |||
Rune of Light triggers a brief flash of light each time a creature of tiny or larger size enters the warded area or touches it. The light lasts for 1 round. Ethereal or astral creatures do not trigger the rune. This spell functions as an invisible area of effect and is subject to being dispelled. | Rune of Light triggers a brief flash of light each time a creature of tiny or larger size enters the warded area or touches it. The light lasts for 1 round. Ethereal or astral creatures do not trigger the rune. This spell functions as an invisible area of effect and is subject to being dispelled. | ||
Revision as of 12:50, 14 September 2017
| Rorick's Rune of Light | |
| Spell Information | |
| Spell level : | Innate level: 1, Sorcerer/Wizard: 1 |
|---|---|
| School : | Evocation |
| Components : | Verbal and Somatic |
| Range : | Medium |
| Target/Area : | 20 ft. |
| Duration : | 2 hours/level |
| Save : | Harmless |
| Spell resistance : | No |
Rune of Light triggers a brief flash of light each time a creature of tiny or larger size enters the warded area or touches it. The light lasts for 1 round. Ethereal or astral creatures do not trigger the rune. This spell functions as an invisible area of effect and is subject to being dispelled.
Gameplay Notes
Bugs
Categories:
- Spells
- Evocation spells
- Spells missing icon
- Spells missing pictures
- Level 1 innate spells
- Level 1 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Medium range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Sor / Wiz 1
- Innate 1
- Evocation
- Verbal & Somatic