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=== | {{spell | ||
|icon=Is trueseeing.jpg | |||
|image= | |||
|level_cleric=5 | |||
|level_druid=7 | |||
|level_sorwiz=6 | |||
|level_additional=[[Knowledge (domain)|Knowledge]] domain 4, [[Animal (domain)|Animal]] domain 4 | |||
|level_innate=5 | |||
|school=Divination | |||
|descriptor= | |||
|components=VS | |||
|range=Touch | |||
|area=Single | |||
|duration_type=medium | |||
|save=Harmless | |||
|spell_resistance=No | |||
|hostile=No | |||
|empower=No | |||
|extend=Yes | |||
|maximize=No | |||
|quicken=Yes | |||
|silent=Yes | |||
|still=Yes | |||
|persist=No | |||
}} | |||
== Description == | |||
The target creature can see through [[sanctuary]] and [[invisibility]] effects. True Seeing does not grant a bonus to spot nor does it assist in anyway with the detection of enemies using mundane stealth, this includes Hide in Plain Sight. | |||
The target creature can see through | |||
This spell reveals each round whether an illusion is active on a targeted creature (or placeable, or area with Dungeon Master guidance). If the target is under the effect of a non-detection spell a secret check is first rolled to determine if the divination can proceed. If it fails the caster learns nothing more. | This spell reveals each round whether an illusion is active on a targeted creature (or placeable, or area with Dungeon Master guidance). If the target is under the effect of a non-detection spell a secret check is first rolled to determine if the divination can proceed. If it fails the caster learns nothing more. | ||
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When a target has active mirror images or concealment spells then that spell's casterlevel is compared against trueseeing's spell save DC. If the casterlevel is lower than the spell save DC the affected spell is supressed for one round. | When a target has active mirror images or concealment spells then that spell's casterlevel is compared against trueseeing's spell save DC. If the casterlevel is lower than the spell save DC the affected spell is supressed for one round. | ||
Revision as of 10:05, 9 September 2017
| True Seeing | |
| Spell Information | |
| Spell level : | Innate level: 5, Cleric: 5, Druid: 7, Sorcerer/Wizard: 6, Other: Knowledge domain 4, Animal domain 4 |
|---|---|
| School : | Divination |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | 1 min. * cLevel 10 Rounds(cLevel). |
| Save : | Harmless |
| Spell resistance : | No |
Description
The target creature can see through sanctuary and invisibility effects. True Seeing does not grant a bonus to spot nor does it assist in anyway with the detection of enemies using mundane stealth, this includes Hide in Plain Sight.
This spell reveals each round whether an illusion is active on a targeted creature (or placeable, or area with Dungeon Master guidance). If the target is under the effect of a non-detection spell a secret check is first rolled to determine if the divination can proceed. If it fails the caster learns nothing more.
Upon success the caster will silently roll against illusory effects on the target. Hostile projected or illusory images are affected whenever the caster targets them, prompting him to roll a willsave vs spells against the illussion's casterlevel. If he succeeds the illusion is dispelled.
When a target has active mirror images or concealment spells then that spell's casterlevel is compared against trueseeing's spell save DC. If the casterlevel is lower than the spell save DC the affected spell is supressed for one round.
- Spells
- Divination spells
- Spells with icon
- Spells missing pictures
- Level 5 innate spells
- Level 5 cleric spells
- Cleric spells
- Level 7 druid spells
- Druid spells
- Level 6 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Verbal and Somatic spells
- Touch range spells
- Medium duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized