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Revision as of 14:02, 7 April 2026
Encumbrance indicates the effect that the weight of gear that a character is carrying has on his movement rate. There are 3 levels of encumbrance:
- None/Light- The character can run and walk at full speed.
- Normal-The character cannot run, but can walk at full speed.
- Heavy-The character cannot run, the character walks at 50% normal speed.
The amount of weight corresponding to threshold between levels of encumbrance is dependent on strength and specified in encumbrance.2da. The table is repeated here for completeness:
Here is the updated data in the exact Wiki markup format you provided, with all values divided by 10 and split into two side-by-side tables.
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PnP Comparison
Encumbrance has more severe repercussions in PnP, it restricts a character like armor: including restricting the Maximum dexterity bonus a character can add to Armor Class and introducing an Armor check penalty to skills. Encumbrance is also size dependent, smaller creatures can carry less weight than a large creature of the same strength before becoming encumbered. None of this was incorporated in NWN2.