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  Type of Feat: Epic
  Type of Feat: Epic
  Prerequisites: 21st level, Spellcraft 25, the ability to cast 9th level spells.
  Prerequisites: 21st level, Spellcraft 25, Lore Religion 24 the ability to cast 9th level spells.
  Class Prerequisites: Must have one of the following classes:   
  Class Prerequisites: Must have one of the following classes:   
  Cleric, Favored souls, druids, spirit shamans,  
  Cleric, Favored souls, druids, spirit shamans,  
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Update: Epic Mass Heal now also removes many status effects and ability damage alongside its healing.
Update: Epic Mass Heal now also removes many status effects and ability damage alongside its healing.
Epic Mass Heal requires an investment of 24 points in Lore: Religion in order to be taken by non-divine mages, due to using the Heal seed.


== Gameplay Notes ==
== Gameplay Notes ==

Revision as of 10:16, 29 April 2022

Epic Mass Heal

Type of Feat: Epic
Prerequisites: 21st level, Spellcraft 25, Lore Religion 24 the ability to cast 9th level spells.
Class Prerequisites: Must have one of the following classes:  
Cleric, Favored souls, druids, spirit shamans, 
Hospitaler, Black Flame Zealots, or Morninglord



All allies within the area of effect regain 300 hit points. Healing spells have a reverse effect on undead, harming instead of healing them (allowing a will save for half damage).

Update: Epic Mass Heal now also removes many status effects and ability damage alongside its healing. Epic Mass Heal requires an investment of 24 points in Lore: Religion in order to be taken by non-divine mages, due to using the Heal seed.

Gameplay Notes

Bugs