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{{FeatInfo|type=Class | {{FeatInfo|type=Class | ||
|Prereq=[[Cleric]] with the [[Destruction (domain)|Destruction | |Prereq=[[Cleric]] with the [[Destruction (domain)|Destruction]] domain | ||
|Req=None | |Req=None | ||
|Specifics=Once per day, the cleric can imbue their weapon with destructive energy for a number of rounds equal to one-half their caster level. Destructive weapons gain a +5 enhancement bonus on attack and damage rolls, deal 2d6 extra negative damage to all creatures, and can dispel minor magical enchantments. | |Specifics=Once per day, the cleric can imbue their weapon with destructive energy for a number of rounds equal to one-half their caster level. Destructive weapons gain a +5 enhancement bonus on attack and damage rolls, deal 2d6 extra negative damage to all creatures, and can dispel minor magical enchantments. | ||
Latest revision as of 18:36, 23 September 2021
- Type of feat: Class
- Prerequisite: Cleric with the Destruction domain
- Required for: None
- Specifics: Once per day, the cleric can imbue their weapon with destructive energy for a number of rounds equal to one-half their caster level. Destructive weapons gain a +5 enhancement bonus on attack and damage rolls, deal 2d6 extra negative damage to all creatures, and can dispel minor magical enchantments.
- Use: Selected.