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|Prereq=Character level 21, [[Evasion]], [[Epic Prowess]]
|Prereq=Character level 21, [[Evasion]], [[Epic Prowess]]
|Req=None
|Req=None
|Specifics=The character uses one attack from a flurry. If the attack hits, the target's weakness is exposed: Every round for 4 rounds the target takes damage equal to the character's [[Dexterity]] bonus (minimum of 2). This damage ignores all damage reductions and immunities. During this time, the target's [[AC]] is also reduced by 3. This ability has a cooldown of 12 seconds.
|Specifics=The character uses one attack from a flurry. If the attack hits, the target's weakness is exposed: Every round for 4 rounds the target takes damage equal to 2 times the character's [[Dexterity]] bonus (minimum of 2). This damage ignores all damage reductions and immunities. During this time, the target's [[AC]] is also reduced by 3. This ability has a cooldown of 12 seconds.
|Use=Automatic
|Use=Automatic
}}
}}

Revision as of 19:28, 25 February 2021

  • Type of feat: Class, Epic
  • Prerequisite: Character level 21, Evasion, Epic Prowess
  • Required for: None
  • Specifics: The character uses one attack from a flurry. If the attack hits, the target's weakness is exposed: Every round for 4 rounds the target takes damage equal to 2 times the character's Dexterity bonus (minimum of 2). This damage ignores all damage reductions and immunities. During this time, the target's AC is also reduced by 3. This ability has a cooldown of 12 seconds.
  • Use: Automatic

Note

Expose Weakness has been reworked so that an on-hit property is added to the weapon; it works like a mode, once you activate it the first attack to hit the target will inflict the bleeding and AC penalty to it and a 12s timer will start. After 12s the on-hit property will be re-added to your weapon automatically. This fixes the auto-hit bug used by vanilla Expose Weakness.

  • Please also note that Expose Weakness does not (and never has, including the vanilla game) work with ranged weapons. It is a melee only feat, so plan your build accordingly.
  • It does work when polymorphed but then only deals half DEX damage.