|
|
| Line 1: |
Line 1: |
| {{spell
| | ===<b>Bigby's Forceful Hand</b>=== |
| |icon=Is_bigbyforce.png
| |
| |image=
| |
| |level_sorwiz=6
| |
| |level_innate=6
| |
| |school=Evocation
| |
| |descriptor=
| |
| |components=VS
| |
| |range=Long
| |
| |area=Single
| |
| |duration_type=short
| |
| |save=None
| |
| |spell_resistance=Yes
| |
| |hostile=Yes
| |
| |empower=No
| |
| |extend=Yes
| |
| |maximize=No
| |
| |quicken=Yes
| |
| |silent=Yes
| |
| |still=Yes
| |
| |persist=No
| |
| }}
| |
|
| |
|
| == Description ==
| | Caster Level(s): Sor / Wiz 6 |
| | Innate Level: 6 |
| | School: Evocation (Force) |
| | Component(s): Verbal, Somatic |
| | Range: Long |
| | Area of Effect / Target: Single |
| | Duration: 1 round / level |
| | Save: None |
| | Spell Resistance: Yes |
|
| |
|
| A giant hand appears and attempts to bull rush one target. The hand gains a +14 bonus on its [[Strength]] check. A target that is bull rushed is knocked down and is dazed for the duration of the spell. | | A giant hand appears and attempts to bull rush one target. The hand gains a +14 bonus on its Strength check. A target that is bull rushed is knocked down and is dazed for the duration of the spell. |
| | |
| == Bug Notes ==
| |
| | |
| x0_s0_bigby2.nss
| |
| | |
| Line 45: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.
| |
| | |
| == Working Notes ==
| |
| | |
| Bull Rush works like this:
| |
| | |
| Caster Roll: 1[[d20]] + 14
| |
| Defender Roll: 1d20 + Strength Modifier + Size Modifier
| |
| | |
| The caster needs to equal or beat the defender's roll to be successful.
| |
| | |
| Note: The +14 comes from the 3.5E description: +8 for Strength 27, +4 for being Large, and a +2 bonus for charging, which it always gets.
| |
| | |
| Note 2: The size modifier is +8 for huge, +4 for large, +0 for medium, -4 for small, -8 for tiny.
| |
|
| |
|
| == Gameplay Notes == | | == Gameplay Notes == |
|
| |
|
| This spell will daze and knock down the target at the same time. If they are immune to one of the effects, the other one still takes place.
| | == Bugs == |
| | | [[Category:Spells]] |
| The duration, while short, can be highly effective against any low strength character. Unlike the 3.5E rules for Bull Rush attempts, which push back a target, this is a single bull rush which knocks down the target for the duration. The 3.5E spell likely would need to be redirected to work properly, bull rushing a target each round.
| | [[Category:Sor / Wiz 6]] |
| | | [[Category:Innate 6]] |
| Against a low strength character, except those with magical defences, works extremely well. A human rogue with a strength score of 12 will get 1d20 + 1 bonus as his roll. The attackers roll would be d20 + 14. This big difference means the target is very likely to be knocked down for the duration.
| | [[Category:Evocation]] |
| | | [[Category:Force]] |
| This spell also works very well against a high strength character. A 38 strength is required to obtain a +14 strength bonus, which will give just under a 50% chance of resisting this spell. A 50 strength will still be defeated 28% of the time.
| | [[Category:Verbal & Somatic]] |
| | |
| Against a larger amount of creatures, this spell is less beneficial, but against single targets it can work wonders.
| |
| | |
| == External Links ==
| |
| * [http://www.d20srd.org/srd/spells/forcefulHand.htm 3.5E SRD Forceful Hand]
| |
Bigby's Forceful Hand
Caster Level(s): Sor / Wiz 6
Innate Level: 6
School: Evocation (Force)
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: 1 round / level
Save: None
Spell Resistance: Yes
A giant hand appears and attempts to bull rush one target. The hand gains a +14 bonus on its Strength check. A target that is bull rushed is knocked down and is dazed for the duration of the spell.
Gameplay Notes
Bugs