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===<b>Mass Spell Resistance</b>===
{{spell
 
|icon=
Caster Level(s): Cleric 7
|image=
Innate Level: 7
|level_bard=
School: Abjuration
|level_cleric=7
Component(s): Verbal, Somatic
|level_druid=
Range: Close
|level_paladin=
Area of Effect / Target: Party wide
|level_ranger=
Duration: 1 round / level
|level_sorwiz=
Save: Harmless
|level_warlock=
Spell Resistance: Harmless
|level_innate=7
|school=Abjuration
|descriptor=
|components=VS
|range=Close
|area=Party wide
|duration_type=short
|save=[[Harmless]]
|spell_resistance=No
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


==Description==


Each affected creature gains spell resistance equal to 12 + caster level. Party members up to 30 feet from the caster are affected.
Each affected creature gains spell resistance equal to 12 + caster level. Party members up to 30 feet from the caster are affected.


In order to affect a creature who has spell resistance with a spell, a spellcaster must roll the creature's spell resistance or higher on 1d20 + caster level. A creature with spell resistance may, as a standard action, voluntarily lower it in order to accept a spell.
In order to affect a creature who has spell resistance with a spell, a spellcaster must roll the creature's spell resistance or higher on 1d20 + caster level. A creature with spell resistance may, as a standard action, voluntarily lower it in order to accept a spell.
== Gameplay Notes ==
== Bugs ==
[[Category:Spells]]
[[Category:Clr 7]]
[[Category:Abjuration]]
[[Category:Verbal & Somatic]]
[[Category:Innate 7]]

Latest revision as of 14:37, 12 September 2017

Mass Spell Resistance
Spell Information
Spell level : Innate level: 7, Cleric: 7
School : Abjuration
Components : Verbal and Somatic
Range : Close
Target/Area : Party wide
Duration : 6 sec. * cLevel
1 Round (cLevel).
Save : Harmless
Spell resistance : No




Description

Each affected creature gains spell resistance equal to 12 + caster level. Party members up to 30 feet from the caster are affected.

In order to affect a creature who has spell resistance with a spell, a spellcaster must roll the creature's spell resistance or higher on 1d20 + caster level. A creature with spell resistance may, as a standard action, voluntarily lower it in order to accept a spell.