Line 10: Line 10:
'''Cost''': The cost to craft a wand in NWN2 is equal to Caster Level * Spell Level * 750 gp. Level 0 spells cost half as much as a Level 1 spell. However, in the formula, ''Caster Level'' is NOT the character's caster level but the resulting caster level of the wand to be created. For example, a 5th level Wizard that uses a scroll to craft a wand of Flame Arrow crafts a wand that has a Caster Level of 18, not 5. Thus, the wand is FAR more powerful than it should be. Conversly, a 20th level Cleric that crafts a wand of Cure Critical Wounds crafts one that only has a caster level of 7 (instead of 20).
'''Cost''': The cost to craft a wand in NWN2 is equal to Caster Level * Spell Level * 750 gp. Level 0 spells cost half as much as a Level 1 spell. However, in the formula, ''Caster Level'' is NOT the character's caster level but the resulting caster level of the wand to be created. For example, a 5th level Wizard that uses a scroll to craft a wand of Flame Arrow crafts a wand that has a Caster Level of 18, not 5. Thus, the wand is FAR more powerful than it should be. Conversly, a 20th level Cleric that crafts a wand of Cure Critical Wounds crafts one that only has a caster level of 7 (instead of 20).


AbberantClaw
*AbberantClaw
AbyssalMight
*AbyssalMight
Acid_Splash
*Acid_Splash
Aganazaars_Scorcher
*Aganazaars_Scorcher
Aid
*Aid
Akawen_Sin
*Akawen_Sin
Alarm
*Alarm
Amplify
*Amplify
Animalistic_Power
*Animalistic_Power
Animate_Dead
*Animate_Dead
AppraisingTouch
*AppraisingTouch
Arc_of_Lightning
*Arc_of_Lightning
Assay_Resistance
*Assay_Resistance
Augury
*Augury
BalagarnsIronHorn
*BalagarnsIronHorn
Bane
*Bane
Barkskin
*Barkskin
Bears_Endurance
*Bears_Endurance
Bestow_Curse
*Bestow_Curse
Blades_of_Fire
*Blades_of_Fire
Bladeweave
*Bladeweave
Bless
*Bless
Bless_Weapon
*Bless_Weapon
BlessWater
*BlessWater
Blindness_and_Deafness
*Blindness_and_Deafness
Blindsight
*Blindsight
BloodVision
*BloodVision
Body_of_the_Sun
*Body_of_the_Sun
Brambles
*Brambles
BreatheWater
*BreatheWater
Briar_Web
*Briar_Web
Bulls_Strength
*Bulls_Strength
Burning_Hands
*Burning_Hands
Call_Lightning
*Call_Lightning
Caltrops
*Caltrops
Camoflage
*Camoflage
Castigate
*Castigate
Cats_Grace
*Cats_Grace
Cause_Fear
*Cause_Fear
Charm_Monster
*Charm_Monster
Charm_Person
*Charm_Person
Clairaudience_and_Clairvoyance
*Clairaudience_and_Clairvoyance
Cloud_of_Bewilderment
*Cloud_of_Bewilderment
Color_Spray
*Color_Spray
Combust
*Combust
Confusion
*Confusion
Contagion
*Contagion
Conviction
*Conviction
Crushing_Despair
*Crushing_Despair
Cure_Critical_Wounds
*Cure_Critical_Wounds
Cure_Light_Wounds
*Cure_Light_Wounds
Cure_Minor_Wounds
*Cure_Minor_Wounds
Cure_Moderate_Wounds
*Cure_Moderate_Wounds
Cure_Serious_Wounds
*Cure_Serious_Wounds
Dancing_Lights
*Dancing_Lights
Darkness
*Darkness
Daze
*Daze
Death_Armor
*Death_Armor
Death_Knell
*Death_Knell
Death_Ward
*Death_Ward
DeathSight
*DeathSight
Deep_Slumber
*Deep_Slumber
DeezShadowBarrier
*DeezShadowBarrier
Dehydrate
*Dehydrate
Detect_Undead
*Detect_Undead
DetectCharm
*DetectCharm
DetectIllusion
*DetectIllusion
DetectMagic
*DetectMagic
DetectScrying
*DetectScrying
DimDoor
*DimDoor
DimensionalAnchor
*DimensionalAnchor
DisguiseOther
*DisguiseOther
DisguiseSelf
*DisguiseSelf
Dismissal
*Dismissal
Dispel_Magic
*Dispel_Magic
Displacement
*Displacement
Divine_Favor
*Divine_Favor
Dominate_Animal
*Dominate_Animal
Dominate_Person
*Dominate_Person
Doom
*Doom
Dry
*Dry
Eagle_Splendor
*Eagle_Splendor
Echoes
*Echoes
Elemental_Shield
*Elemental_Shield
Endure_Elements
*Endure_Elements
Enervation
*Enervation
Enlarge_Person
*Enlarge_Person
Enrage_Animal
*Enrage_Animal
Entangle
*Entangle
Entropic_Shield
*Entropic_Shield
Evards_Black_Tentacles
*Evards_Black_Tentacles
EvilEye
*EvilEye
Excorcism
*Excorcism
Expeditious_Retreat
*Expeditious_Retreat
Exterminate
*Exterminate
Faerie_Fire
*Faerie_Fire
False_Life
*False_Life
Fear
*Fear
Find_Traps
*Find_Traps
Fireball
*Fireball
Fireburst
*Fireburst
FirestrideExhalation
*FirestrideExhalation
Flame_Arrow
*Flame_Arrow
Flame_Strike
*Flame_Strike
Flame_Weapon
*Flame_Weapon
FlameBlade
*FlameBlade
Flare
*Flare
Flashburst
*Flashburst
Foundation_of_Stone
*Foundation_of_Stone
Foxs_Cunning
*Foxs_Cunning
Freedom_of_Movement
*Freedom_of_Movement
Frost_Breath
*Frost_Breath
FrostWeapon
*FrostWeapon
Fumble
*Fumble
Gedlees_Electric_Loop
*Gedlees_Electric_Loop
Ghostly_Visage
*Ghostly_Visage
Ghoul_Touch
*Ghoul_Touch
Glyph_of_Warding
*Glyph_of_Warding
Grease
*Grease
Greater_Invisibility
*Greater_Invisibility
Greater_Magic_Fang
*Greater_Magic_Fang
Greater_Magic_Weapon
*Greater_Magic_Weapon
Greater_Resistance
*Greater_Resistance
Gust_of_Wind
*Gust_of_Wind
Halo_of_Sand
*Halo_of_Sand
Hammer_of_the_Gods
*Hammer_of_the_Gods
Haste
*Haste
Healing_Sting
*Healing_Sting
Heartfire
*Heartfire
Heroism
*Heroism
Hold_Animal
*Hold_Animal
Hold_Monster
*Hold_Monster
Hold_Person
*Hold_Person
Holy_Sword
*Holy_Sword
HoveringSkull
*HoveringSkull
Ice_Dart
*Ice_Dart
Ice_Storm
*Ice_Storm
Identify
*Identify
Improved_Mage_Armor
*Improved_Mage_Armor
Infestation_of_Maggots
*Infestation_of_Maggots
Inflict_Critical_Wounds
*Inflict_Critical_Wounds
Inflict_Light_Wounds
*Inflict_Light_Wounds
Inflict_Minor_Wounds
*Inflict_Minor_Wounds
Inflict_Moderate_Wounds
*Inflict_Moderate_Wounds
Inflict_Serious_Wounds
*Inflict_Serious_Wounds
Invisibility
*Invisibility
Invisibility_Purge
*Invisibility_Purge
Invisibility_Sphere
*Invisibility_Sphere
Isaacs_Lesser_Missile_Storm
*Isaacs_Lesser_Missile_Storm
Jagged_Tooth
*Jagged_Tooth
Joyful_Noise
*Joyful_Noise
Keen_Edge
*Keen_Edge
Knock
*Knock
KnowProtections
*KnowProtections
Least_Spell_Mantle
*Least_Spell_Mantle
Lesser_Aura_of_Cold
*Lesser_Aura_of_Cold
Lesser_Dispel
*Lesser_Dispel
Lesser_Globe_of_Invulnerability
*Lesser_Globe_of_Invulnerability
Lesser_Orb_of_Acid
*Lesser_Orb_of_Acid
Lesser_Orb_of_Cold
*Lesser_Orb_of_Cold
Lesser_Orb_of_Electricity
*Lesser_Orb_of_Electricity
Lesser_Orb_of_Fire
*Lesser_Orb_of_Fire
Lesser_Orb_of_Sound
*Lesser_Orb_of_Sound
Lesser_Restoration
*Lesser_Restoration
Lesser_Spell_Breach
*Lesser_Spell_Breach
Lesser_Vigor
*Lesser_Vigor
Light
*Light
Lightning_Bolt
*Lightning_Bolt
Longstrider
*Longstrider
Low_Light_Vision
*Low_Light_Vision
LwrSR
*LwrSR
Mage_Armor
*Mage_Armor
Magic_Circle_against_Alignment
*Magic_Circle_against_Alignment
Magic_Fang
*Magic_Fang
Magic_Missile
*Magic_Missile
Magic_Vestment
*Magic_Vestment
Magic_Weapon
*Magic_Weapon
MarkPlant
*MarkPlant
MarkRune
*MarkRune
Mass_Aid
*Mass_Aid
Mass_Camoflage
*Mass_Camoflage
Mass_Curse_Of_Blades
*Mass_Curse_Of_Blades
Mass_Lesser_Vigor
*Mass_Lesser_Vigor
Mass_Reduce_Person
*Mass_Reduce_Person
Mass_Snakes_Swiftness
*Mass_Snakes_Swiftness
MelfMeteors
*MelfMeteors
Melfs_Acid_Arrow
*Melfs_Acid_Arrow
Mestils_Acid_Breath
*Mestils_Acid_Breath
Mirror_Image
*Mirror_Image
Moon_Bolt
*Moon_Bolt
Neutralize_Poison
*Neutralize_Poison
NoNDetection
*NoNDetection
Orb_Force
*Orb_Force
Orb_of_Acid
*Orb_of_Acid
Orb_of_Cold
*Orb_of_Cold
Orb_of_Electricity
*Orb_of_Electricity
Orb_of_Fire
*Orb_of_Fire
Orb_of_Sound
*Orb_of_Sound
Owls_Wisdom
*Owls_Wisdom
ParalyticMissile
*ParalyticMissile
PassTrace
*PassTrace
Phantasmal_Killer
*Phantasmal_Killer
Poison
*Poison
Prayer
*Prayer
PROTECTION_FROM_ALIGNMENT
*PROTECTION_FROM_ALIGNMENT
Protection_From_Arrows
*Protection_From_Arrows
ProtInsects
*ProtInsects
QuillBarrage
*QuillBarrage
Quillfire
*Quillfire
Rage
*Rage
Rainbow_Beam
*Rainbow_Beam
Rainbow_Blast
*Rainbow_Blast
Ray_of_Enfeeblement
*Ray_of_Enfeeblement
Ray_of_Frost
*Ray_of_Frost
Recitation
*Recitation
Reduce_Animal
*Reduce_Animal
Reduce_Person
*Reduce_Person
Remove_Blindness_and_Deafness
*Remove_Blindness_and_Deafness
Remove_Curse
*Remove_Curse
Remove_Disease
*Remove_Disease
Remove_Fear
*Remove_Fear
Remove_Paralysis
*Remove_Paralysis
Resist_Energy
*Resist_Energy
Resistance
*Resistance
Restoration
*Restoration
Rinse
*Rinse
Sanctuary
*Sanctuary
Scare
*Scare
Scintillating_Sphere
*Scintillating_Sphere
Scorching_Ray
*Scorching_Ray
Searing_Light
*Searing_Light
See_Invisibility
*See_Invisibility
Shadow_Conjuration
*Shadow_Conjuration
Shield
*Shield
Shield_of_Faith
*Shield_of_Faith
Shillelagh
*Shillelagh
Shocking_Grasp
*Shocking_Grasp
Silence
*Silence
SilentAlarm
*SilentAlarm
Skin_of_the_Cactus
*Skin_of_the_Cactus
Sleep
*Sleep
Slow
*Slow
Snakes_Swiftness
*Snakes_Swiftness
Sound_Burst
*Sound_Burst
Spiderskin
*Spiderskin
Spike_Growth
*Spike_Growth
Splinterbolt
*Splinterbolt
Stabilize
*Stabilize
Stinking_Cloud
*Stinking_Cloud
Stoneskin
*Stoneskin
Summon_Creature_I
*Summon_Creature_I
Summon_Creature_II
*Summon_Creature_II
Summon_Creature_III
*Summon_Creature_III
Summon_Creature_IV
*Summon_Creature_IV
Summon_Familiar
*Summon_Familiar
SummonShadows
*SummonShadows
Tanglefoot
*Tanglefoot
Tashas_Hideous_Laughter
*Tashas_Hideous_Laughter
Thorn_Skin
*Thorn_Skin
Tongues
*Tongues
Trip_Vine
*Trip_Vine
True_Strike
*True_Strike
TrueForm
*TrueForm
UnholyStorm
*UnholyStorm
Unluck
*Unluck
Vampiric_Touch
*Vampiric_Touch
Vigor
*Vigor
Violate
*Violate
Virtue
*Virtue
WalkSafely
*WalkSafely
Wall_of_Fire
*Wall_of_Fire
WallOfIce
*WallOfIce
War_Cry
*War_Cry
Weapon_of_Impact
*Weapon_of_Impact
Web
*Web
WhisperingWind
*WhisperingWind
Wrack
*Wrack


==3.5 Differences==
==3.5 Differences==

Revision as of 10:15, 20 October 2017

  • Type of feat: Item creation
  • Prerequisite: Spellcaster Level 5+
  • Required for: None
  • Specifics: You can create a wand of any spell of 4th level or less that you know. To create a wand, cast an appropriate spell on a bone wand in your inventory. Creating a wand costs gold pieces based on the relative power of the spell. Wands containing first level spells can cost a few thousand gold pieces while those made with higher level spells can cost tens of thousands. Warlock invocations cannot be used in the creation of wands. Newly crafted wands have 50 charges.
  • Use: Cast a spell on a bone wand in your inventory.

Gameplay Notes

Currently, the classes that can use this feat are: Wizard, Sorcerer, Cleric, Druid, Paladin, and Ranger. Spell-like abilities CANNOT be used to craft wands. Although PnP rules state that the Blackguard and Assassin have real spell books, NWN2 treats their spells as spell-like abilities. As such, these PrC classes CANNOT utilize this feat for their 'spells'.

Cost: The cost to craft a wand in NWN2 is equal to Caster Level * Spell Level * 750 gp. Level 0 spells cost half as much as a Level 1 spell. However, in the formula, Caster Level is NOT the character's caster level but the resulting caster level of the wand to be created. For example, a 5th level Wizard that uses a scroll to craft a wand of Flame Arrow crafts a wand that has a Caster Level of 18, not 5. Thus, the wand is FAR more powerful than it should be. Conversly, a 20th level Cleric that crafts a wand of Cure Critical Wounds crafts one that only has a caster level of 7 (instead of 20).

  • AbberantClaw
  • AbyssalMight
  • Acid_Splash
  • Aganazaars_Scorcher
  • Aid
  • Akawen_Sin
  • Alarm
  • Amplify
  • Animalistic_Power
  • Animate_Dead
  • AppraisingTouch
  • Arc_of_Lightning
  • Assay_Resistance
  • Augury
  • BalagarnsIronHorn
  • Bane
  • Barkskin
  • Bears_Endurance
  • Bestow_Curse
  • Blades_of_Fire
  • Bladeweave
  • Bless
  • Bless_Weapon
  • BlessWater
  • Blindness_and_Deafness
  • Blindsight
  • BloodVision
  • Body_of_the_Sun
  • Brambles
  • BreatheWater
  • Briar_Web
  • Bulls_Strength
  • Burning_Hands
  • Call_Lightning
  • Caltrops
  • Camoflage
  • Castigate
  • Cats_Grace
  • Cause_Fear
  • Charm_Monster
  • Charm_Person
  • Clairaudience_and_Clairvoyance
  • Cloud_of_Bewilderment
  • Color_Spray
  • Combust
  • Confusion
  • Contagion
  • Conviction
  • Crushing_Despair
  • Cure_Critical_Wounds
  • Cure_Light_Wounds
  • Cure_Minor_Wounds
  • Cure_Moderate_Wounds
  • Cure_Serious_Wounds
  • Dancing_Lights
  • Darkness
  • Daze
  • Death_Armor
  • Death_Knell
  • Death_Ward
  • DeathSight
  • Deep_Slumber
  • DeezShadowBarrier
  • Dehydrate
  • Detect_Undead
  • DetectCharm
  • DetectIllusion
  • DetectMagic
  • DetectScrying
  • DimDoor
  • DimensionalAnchor
  • DisguiseOther
  • DisguiseSelf
  • Dismissal
  • Dispel_Magic
  • Displacement
  • Divine_Favor
  • Dominate_Animal
  • Dominate_Person
  • Doom
  • Dry
  • Eagle_Splendor
  • Echoes
  • Elemental_Shield
  • Endure_Elements
  • Enervation
  • Enlarge_Person
  • Enrage_Animal
  • Entangle
  • Entropic_Shield
  • Evards_Black_Tentacles
  • EvilEye
  • Excorcism
  • Expeditious_Retreat
  • Exterminate
  • Faerie_Fire
  • False_Life
  • Fear
  • Find_Traps
  • Fireball
  • Fireburst
  • FirestrideExhalation
  • Flame_Arrow
  • Flame_Strike
  • Flame_Weapon
  • FlameBlade
  • Flare
  • Flashburst
  • Foundation_of_Stone
  • Foxs_Cunning
  • Freedom_of_Movement
  • Frost_Breath
  • FrostWeapon
  • Fumble
  • Gedlees_Electric_Loop
  • Ghostly_Visage
  • Ghoul_Touch
  • Glyph_of_Warding
  • Grease
  • Greater_Invisibility
  • Greater_Magic_Fang
  • Greater_Magic_Weapon
  • Greater_Resistance
  • Gust_of_Wind
  • Halo_of_Sand
  • Hammer_of_the_Gods
  • Haste
  • Healing_Sting
  • Heartfire
  • Heroism
  • Hold_Animal
  • Hold_Monster
  • Hold_Person
  • Holy_Sword
  • HoveringSkull
  • Ice_Dart
  • Ice_Storm
  • Identify
  • Improved_Mage_Armor
  • Infestation_of_Maggots
  • Inflict_Critical_Wounds
  • Inflict_Light_Wounds
  • Inflict_Minor_Wounds
  • Inflict_Moderate_Wounds
  • Inflict_Serious_Wounds
  • Invisibility
  • Invisibility_Purge
  • Invisibility_Sphere
  • Isaacs_Lesser_Missile_Storm
  • Jagged_Tooth
  • Joyful_Noise
  • Keen_Edge
  • Knock
  • KnowProtections
  • Least_Spell_Mantle
  • Lesser_Aura_of_Cold
  • Lesser_Dispel
  • Lesser_Globe_of_Invulnerability
  • Lesser_Orb_of_Acid
  • Lesser_Orb_of_Cold
  • Lesser_Orb_of_Electricity
  • Lesser_Orb_of_Fire
  • Lesser_Orb_of_Sound
  • Lesser_Restoration
  • Lesser_Spell_Breach
  • Lesser_Vigor
  • Light
  • Lightning_Bolt
  • Longstrider
  • Low_Light_Vision
  • LwrSR
  • Mage_Armor
  • Magic_Circle_against_Alignment
  • Magic_Fang
  • Magic_Missile
  • Magic_Vestment
  • Magic_Weapon
  • MarkPlant
  • MarkRune
  • Mass_Aid
  • Mass_Camoflage
  • Mass_Curse_Of_Blades
  • Mass_Lesser_Vigor
  • Mass_Reduce_Person
  • Mass_Snakes_Swiftness
  • MelfMeteors
  • Melfs_Acid_Arrow
  • Mestils_Acid_Breath
  • Mirror_Image
  • Moon_Bolt
  • Neutralize_Poison
  • NoNDetection
  • Orb_Force
  • Orb_of_Acid
  • Orb_of_Cold
  • Orb_of_Electricity
  • Orb_of_Fire
  • Orb_of_Sound
  • Owls_Wisdom
  • ParalyticMissile
  • PassTrace
  • Phantasmal_Killer
  • Poison
  • Prayer
  • PROTECTION_FROM_ALIGNMENT
  • Protection_From_Arrows
  • ProtInsects
  • QuillBarrage
  • Quillfire
  • Rage
  • Rainbow_Beam
  • Rainbow_Blast
  • Ray_of_Enfeeblement
  • Ray_of_Frost
  • Recitation
  • Reduce_Animal
  • Reduce_Person
  • Remove_Blindness_and_Deafness
  • Remove_Curse
  • Remove_Disease
  • Remove_Fear
  • Remove_Paralysis
  • Resist_Energy
  • Resistance
  • Restoration
  • Rinse
  • Sanctuary
  • Scare
  • Scintillating_Sphere
  • Scorching_Ray
  • Searing_Light
  • See_Invisibility
  • Shadow_Conjuration
  • Shield
  • Shield_of_Faith
  • Shillelagh
  • Shocking_Grasp
  • Silence
  • SilentAlarm
  • Skin_of_the_Cactus
  • Sleep
  • Slow
  • Snakes_Swiftness
  • Sound_Burst
  • Spiderskin
  • Spike_Growth
  • Splinterbolt
  • Stabilize
  • Stinking_Cloud
  • Stoneskin
  • Summon_Creature_I
  • Summon_Creature_II
  • Summon_Creature_III
  • Summon_Creature_IV
  • Summon_Familiar
  • SummonShadows
  • Tanglefoot
  • Tashas_Hideous_Laughter
  • Thorn_Skin
  • Tongues
  • Trip_Vine
  • True_Strike
  • TrueForm
  • UnholyStorm
  • Unluck
  • Vampiric_Touch
  • Vigor
  • Violate
  • Virtue
  • WalkSafely
  • Wall_of_Fire
  • WallOfIce
  • War_Cry
  • Weapon_of_Impact
  • Web
  • WhisperingWind
  • Wrack

3.5 Differences

Under PnP 3.5 rules, you can craft a wand of ANY spell that is 4th level or less. The crafter's level determines the wand's caster level when the wand it used. However, the crafter can set the wand's power to be LESS than his or her level and can never craft a wand more powerful than the spell that he or she can normally cast. Additionally, in PnP the spell must be a spell known by the crafter and able to be cast normally. Items and scrolls cannot be used to craft a wand. However, in NWN2, this is not the case. For example, a pure Wizard with an adequate UMD skill and access to a Cleric scroll of Cure Critical Wounds can use the scroll to craft a wand of that spell. Additionally, he or she can utilize the last charge of the crafted wand to craft a new wand. He or she can also craft similar spells into wands from items. For example, if a Wizard finds a Scabbard of Blessing, he or she can craft wands with the Aid spell. This is not permitted in PnP but is possible in NWN2.