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|special = [[Armor check penalty]] is applied to this skill; the character also receives +1 bonus to AC for every ten ranks in the skill. This is a dodge bonus to AC; however, it does not count towards the +20 cap on dodge enhancement bonuses.
|special = [[Armor check penalty]] is applied to this skill; the character also receives +1 bonus to AC for every ten ranks in the skill. This is a dodge bonus to AC; however, it does not count towards the +20 cap on dodge enhancement bonuses.
|use = Automatic}}
|use = Automatic}}
==[[DnD 3.5]] comparison==
*You can also use tumble to get through a space occupied by your opponent at a [[Difficulty_class|DC]] of 25.
*You can also use tumble to entertain an audience (as though using the [[Perform]] [[skill]]).
*If you have 5 or more ranks in '''Tumble''', you gain a +3 [[dodge bonus]] to [[AC]] when [[fighting defensively]] instead of the usual +2 [[dodge bonus]] to [[AC]].
*If you have 5 or more ranks in '''Tumble''', you gain a +6 [[dodge bonus]] to [[AC]] when executing the [[total defense]] [[standard action]] instead of the usual +4 [[dodge bonus]] to [[AC]].


== NWN Comparison ==
Tumble provides a +1 AC bonus for every 10 base ranks.
*Tumble in NWN1, provided a +1 AC bonus for every 5 base ranks.
 
==External resources==
*[[NWNWiki:Tumble]]

Revision as of 12:52, 3 November 2017

Tumble is the ability to dive, roll, somersault, flip, and so on.

Modifying ability: Dexterity

Classes: Bard, Monk, Rogue, Swashbuckler; Arcane trickster, Assassin, Duelist, Harper agent, Invisible blade, Shadow Thief of Amn, Shadowdancer

Requires training: Yes

Check: Tumbling past opponents without prompting an attack of opportunity is a check against DC of 15. This makes a character with a modified tumble skill of 14+ immune to attacks of opportunity from moving.

Use: Automatic


Tumble provides a +1 AC bonus for every 10 base ranks.