Valleriani (talk | contribs) No edit summary |
Updated Stabilize to include it acts a way to raise allies per update |
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==Description== | ==Description== | ||
* Stabilize now stabilizes characters that are bleeding out and restores characters who have fallen. Characters who are stabilized are knocked down and unable to move or act for two minutes (exact timer subject to change upwards, considering this spell's AOE effect). A character brought back by stabilize is considered to have been close to death, but not actually dead. | |||
[[Category:stub]] | [[Category:stub]] | ||
Revision as of 16:45, 16 October 2022
| Stabilize | |
| Spell Information | |
| Spell level : | Innate level: 2, Cleric: 2, Paladin: 2 |
|---|---|
| School : | Conjuration |
| Components : | Verbal and Somatic |
| Range : | Short |
| Target/Area : | Large |
| Duration : | Instantaneous |
| Save : | No |
| Spell resistance : | No |
Description
- Stabilize now stabilizes characters that are bleeding out and restores characters who have fallen. Characters who are stabilized are knocked down and unable to move or act for two minutes (exact timer subject to change upwards, considering this spell's AOE effect). A character brought back by stabilize is considered to have been close to death, but not actually dead.
Categories:
- Spells
- Conjuration spells
- Spells missing icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 cleric spells
- Cleric spells
- Level 2 paladin spells
- Paladin spells
- Verbal and Somatic spells
- Short range spells
- Instantaneous duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Maximized
- Stub