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|area=20 ft. | |area=20 ft. | ||
|duration=2 hours/level | |duration=2 hours/level | ||
|save=[[ | |save=[[No]] | ||
|spell_resistance=No | |spell_resistance=No | ||
|hostile=No | |hostile=No | ||
Revision as of 12:50, 14 September 2017
| Rorick's Rune of Light | |
| Spell Information | |
| Spell level : | Innate level: 1, Sorcerer/Wizard: 1 |
|---|---|
| School : | Evocation |
| Components : | Verbal and Somatic |
| Range : | Medium |
| Target/Area : | 20 ft. |
| Duration : | 2 hours/level |
| Save : | No |
| Spell resistance : | No |
Rune of Light triggers a brief flash of light each time a creature of tiny or larger size enters the warded area or touches it. The light lasts for 1 round. Ethereal or astral creatures do not trigger the rune. This spell functions as an invisible area of effect and is subject to being dispelled.
Gameplay Notes
Bugs
Categories:
- Spells
- Evocation spells
- Spells missing icon
- Spells missing pictures
- Level 1 innate spells
- Level 1 sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Medium range spells
- Unknown/special duration spells
- Spells without a save
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Sor / Wiz 1
- Innate 1
- Evocation
- Verbal & Somatic