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===<b>Status</b>===
{{spell
 
|icon=
Caster Level(s): Cleric 2, Healer 2
|image=
Innate Level: 2
|level_bard=
School: Divination
|level_cleric=2
Component(s): Verbal, Somatic
|level_druid=
Range: Touch
|level_paladin=
Area of Effect / Target: One Creature
|level_ranger=
Duration: 1 Hour / level
|level_sorwiz=
Save: n/a (friendly)
|level_warlock=
Spell Resistance: n/a (friendly)
|level_additional=[[Healer]] 2
|level_innate=2
|school=Divination
|descriptor=
|components=VS
|range=Touch
|area=One Creature
|duration= 1 Hour / level
|save=[[n/a (friendly)]]
|spell_resistance=n/a (friendly)
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}





Revision as of 11:19, 15 September 2017

Status
Spell Information
Spell level : Innate level: 2, Cleric: 2, Other: Healer 2
School : Divination
Components : Verbal and Somatic
Range : Touch
Target/Area : One Creature
Duration : 1 Hour / level
Save : n/a (friendly)
Spell resistance : n/a (friendly)




When you need to keep an eye on comrades, the status spell tells you what they are doing at the moment and how healthy they are. Whenever the subject does something else or is injured the spell informs you. You are made aware of the exact amounts of HP gained or lost.

Gameplay Notes

Bugs