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===<b>Darkness</b>===
{{spell
 
|icon=
Caster Level(s): Brd 2, Clr 2, Sor / Wiz 2,
|image=
Innate Level: 2
|level_bard=2
School: Evocation [Darkness]
|level_cleric=2
Component(s): Verbal
|level_druid=
Range: Long
|level_paladin=
Area of Effect / Target: Huge
|level_ranger=
Duration: 1 round / level.
|level_sorwiz=2
Save: n/a
|level_warlock=
Spell Resistance: n/a
|level_innate=2
|school=Evocation  
|descriptor=Darkness
|components=V
|range=Long
|area=Huge
|duration= 1 round / level
|save=[[n/a]]
|spell_resistance=n/a
|hostile=No
|empower=No
|extend=Yes
|maximize=No
|quicken=Yes
|silent=Yes
|still=Yes
|persist=No}}


All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using ultravision, blindsight, or true seeing. Provides 50% concealment against ranged attacks and 20% concealment against melee attacks.
All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using ultravision, blindsight, or true seeing. Provides 50% concealment against ranged attacks and 20% concealment against melee attacks.

Revision as of 10:37, 15 September 2017

Darkness
Spell Information
Spell level : Innate level: 2, Bard: 2, Cleric: 2, Sorcerer/Wizard: 2
School : Evocation
Descriptor(s) : Darkness
Components : Verbal
Range : Long
Target/Area : Huge
Duration : 1 round / level
Save : n/a
Spell resistance : n/a




All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using ultravision, blindsight, or true seeing. Provides 50% concealment against ranged attacks and 20% concealment against melee attacks.

Gameplay Notes

Bugs