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[[Image:Icon deepgnome.jpg|right]]
[[Image:Icon deepgnome.jpg|right]]
[[Level adjustment]]: +3. Deep gnomes are more powerful and gain levels more slowly than other races. It will take much more experience for a deep gnome to reach level 2 than it would for normal races, for example.
[[Level adjustment]]: +2. Deep gnomes are more powerful and gain levels more slowly than other races. It will take much more experience for a deep gnome to reach level 2 than it would for normal races, for example.


[[Size]]: Small -- As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
[[Size]]: Small -- As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
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* [[Stonecunning]]: +2 bonus to Search checks when inside.
* [[Stonecunning]]: +2 bonus to Search checks when inside.
* [[Spell Affinity (Illusion)]]: Add +1 to the [[difficulty class]] for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects, such as the Spell Focus feat.
* [[Spell Affinity (Illusion)]]: Add +1 to the [[difficulty class]] for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects, such as the Spell Focus feat.
* Receive +1 DC with illusion spells. This stacks with spell affinity (illusion) and spell focus feats.
* [[Spell resistance]]: 11 + [[character level]].
* [[Spell resistance]]: 11 + [[character level]].
* [[Battle Training vs. Reptilians]]: +1 racial bonus on attack rolls against kobolds.
* [[Battle Training vs. Reptilians]]: +1 racial bonus on attack rolls against kobolds.
* [[Battle Training vs. Goblinoids]]: +1 racial bonus to attack rolls against goblinoids (including goblins, hobgoblins, and bugbears).
* [[Battle Training vs. Goblinoids]]: +1 racial bonus to attack rolls against goblinoids (including goblins, hobgoblins, and bugbears).
* [[Slippery Defense]]: +4 dodge bonus to Armor Class against all opponents.
* [[Durability]]: +2 racial bonus to all saving throws.
* [[Durability]]: +2 racial bonus to all saving throws.
* [[Skill Affinity (Listen)]]: +2 racial bonus to Listen checks.
* [[Skill Affinity (Listen)]]: +2 racial bonus to Listen checks.

Revision as of 19:54, 2 September 2017




File:78828.jpg
Svirfneblin below, on left

Hidden in the depths of the Underdark live the svirfneblin, or deep gnomes. Reclusive, suspicious, and resentful of intrusion into their cavern homes, the deep gnomes share little of the humor or openness of their surface cousins. The deep gnomes may be the world's stealthiest and most elusive folk. Centuries upon centuries of surviving the deadly perils of the Underdark have bred in this race an amazing gift for avoiding attention.

Ability adjustment

-2 Strength, +2 Dexterity, +2 Wisdom, -4 Charisma

Racial features

File:Icon deepgnome.jpg

Level adjustment: +2. Deep gnomes are more powerful and gain levels more slowly than other races. It will take much more experience for a deep gnome to reach level 2 than it would for normal races, for example.

Size: Small -- As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.

Favored class: Rogue. A multiclass gnome's rogue class does not count when determining whether he takes an XP penalty for multiclassing.