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==Description==
==Description==
All enemies within the spell's area take 1d8 points of sonic damage per two caster levels (maximum 20d8) and are stunned for 1 round. A successful Fortitude save halves the damage and negates the stunning effect.<br />In addition, all allies within the spell's area gain +1 morale bonus on saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 20 temporary hit points at caster level 20th).
All enemies within the spell's area take 1d8 points of sonic damage per two caster levels (maximum 20d8) and are stunned for 1 round. A successful Fortitude save halves the damage and negates the stunning effect.<br />In addition, all allies within the spell's area gain +1 morale bonus on saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 20 temporary hit points at caster level 20th).
== Gameplay Notes ==
== Bugs ==
[[Category:Spells]]
[[Category:Clr 8]]
[[Category:Innate 8]]
[[Category:Evocation]]
[[Category:Sonic]]
[[Category:Verbal & Somatic]]

Revision as of 21:11, 11 September 2017

Lion's Roar
Spell Information
Spell level : Innate level: 8, Cleric: 8
School : Evocation
Descriptor(s) : Mind-Sonic
Components : Verbal and Somatic
Range : Short
Target/Area : 120 ft. radius burst centered on you
Duration : Instantaneous
Spell resistance : Yes











Description

All enemies within the spell's area take 1d8 points of sonic damage per two caster levels (maximum 20d8) and are stunned for 1 round. A successful Fortitude save halves the damage and negates the stunning effect.
In addition, all allies within the spell's area gain +1 morale bonus on saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8 + 20 temporary hit points at caster level 20th).