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|Prereq=[[Turn Undead]], [[Extra Turning]]
|Prereq=[[Turn Undead]], [[Extra Turning]]


|Specifics=The character may spend one of his [[turn undead]] attempts to create a pulse of divine energy. All living creatures within 60ft of you heal an amount of damage equal to 1d8 + your [[Charisma]] bonus(if any). All undead creatures in this area take damage equal to 1d8 + your [[Charisma]] bonus.
|Specifics=The character may spend one of his [[turn undead]] attempts to create a pulse of divine energy. All living creatures within 60ft of you heal an amount of damage equal to 1d6  per your Caster Level / 2 + your [[Charisma]] bonus(if any). All undead creatures in this area take damage of same value.
|Req= None.
|Req= None.
|Use=Selected}}
|Use=Selected}}

Revision as of 17:34, 10 May 2019

  • Type of feat: Divine
  • Prerequisite: Turn Undead, Extra Turning
  • Required for: None.
  • Specifics: The character may spend one of his turn undead attempts to create a pulse of divine energy. All living creatures within 60ft of you heal an amount of damage equal to 1d6 per your Caster Level / 2 + your Charisma bonus(if any). All undead creatures in this area take damage of same value.
  • Use: Selected