Rasael (talk | contribs)
Adding categories
 
m 1 revision imported
(No difference)

Revision as of 10:46, 31 August 2017

Disrupting Strike

Caster Level(s): Pal 1 / Bg 1
Innate Level: 1
School: Transmutation
Casting Time: Instant
Component(s): Verbal
Range: Short
Area of Effect / Target: 1 creature
Duration: 1 round
Save: Will special
Spell Resistance: n/a

You invoke the holy words quickly and your weapon is charged with disrupting magic. If your subsequent attacks hit they deal an extra 2d6 points of magic damage to the undead and outsiders. The target must also perform a wisdom adjusted saving throw against the spell's save DC + 2. The target's wisdom modifier is subtracted from the total DC (negative modifiers are added). If the target succeeds the disrupting strike will take normal effect. If the will save fails then the extra magical damage increases to 2d12. You can cast this spell even when it's not your round; However, your must mind interrupting your own attacks.

Gameplay Notes

Bugs