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|Prereq = [[Intelligence|Int]] 13+, [[Disarm]] | |Prereq = [[Intelligence|Int]] 13+, [[Disarm]] | ||
|Req = None | |Req = None | ||
|Specifics = A character with this feat does not provoke an attack of opportunity when attempting to disarm. Furthermore, if they succeed in disarming a foe, the disarmed weapon is placed in their inventory. If there is no available slot in the inventory, the weapon falls to the ground. | |Specifics = A character with this feat does not provoke an attack of opportunity when attempting to disarm. | ||
(Furthermore, if they succeed in disarming a foe, the disarmed weapon is placed in their inventory. If there is no available slot in the inventory, the weapon falls to the ground.) *Disabled on BGTSCC* | |||
|Use = Selected | |Use = Selected | ||
}} | |||
== Bug Notes == | == Bug Notes == | ||
While [[Disarm]] destroyed the the target's weapon, if used against NPCs, Improved Disarm usually does nothing even after a *hit*. If a NPC uses Improved Disarm against you, chances are you permanently lose your weapon, even after killing the user, or find it in a completely different place, far from the battlefield. | While [[Disarm]] destroyed the the target's weapon, if used against NPCs, Improved Disarm usually does nothing even after a *hit*. If a NPC uses Improved Disarm against you, chances are you permanently lose your weapon, even after killing the user, or find it in a completely different place, far from the battlefield. | ||
[[Category:Combat feats]] | [[Category:Combat feats]] | ||
Revision as of 12:25, 27 October 2019
- Type of feat: General
- Prerequisite: Int 13+, Disarm
- Required for: None
- Specifics: A character with this feat does not provoke an attack of opportunity when attempting to disarm.
(Furthermore, if they succeed in disarming a foe, the disarmed weapon is placed in their inventory. If there is no available slot in the inventory, the weapon falls to the ground.) *Disabled on BGTSCC*
- Use: Selected
Bug Notes
While Disarm destroyed the the target's weapon, if used against NPCs, Improved Disarm usually does nothing even after a *hit*. If a NPC uses Improved Disarm against you, chances are you permanently lose your weapon, even after killing the user, or find it in a completely different place, far from the battlefield.