Inflict Critical Wounds: Difference between revisions
added save_type to remove it from its erroneous listing on the list of spells without a save |
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Latest revision as of 18:22, 31 August 2017
| Spell Information | |
| Spell level : | Innate level: 4, Cleric: 4 |
|---|---|
| School : | Necromancy |
| Descriptor(s) : | Negative |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | Instant |
| Save : | Will 1/2 |
| Spell resistance : | Yes |
Description
If you succeed in striking an opponent with a touch attack, the target suffers 4d8 points of negative energy damage, + 1 point per caster level to a maximum of +20. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
Notes
This spell can be spontaneously cast by evil clerics.
External resources
Categories:
- Spells
- Necromancy spells
- Spells with icon
- Spells missing pictures
- Level 4 innate spells
- Level 4 cleric spells
- Cleric spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Will save spells
- Spells with spell resistance
- Hostility rating unknown spell
- Spells that can be Empowered
- Spells that can be Maximized