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== Gameplay Notes == | == Gameplay Notes == | ||
Basically this is outclassed by [[ | Basically this is outclassed by [[Blindsight]] if you can learn both as a Sorcerer/Wizard. The differences are: | ||
* See Invisibility: | * See Invisibility: | ||
Revision as of 17:09, 30 October 2019
| Spell Information | |
| Spell level : | Innate level: 2, Bard: 3, Sorcerer/Wizard: 2, Other: Drow racial spell |
|---|---|
| School : | Divination |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | 1 min. * cLevel 10 Rounds(cLevel). |
| Save : | Harmless |
| Spell resistance : | No |
Description
The target creature is able to see all invisible creatures within his line of sight.
Gameplay Notes
Basically this is outclassed by Blindsight if you can learn both as a Sorcerer/Wizard. The differences are:
- See Invisibility:
- Spell School: Divination
- Levels: Bard 3, Sorcerer/Wizard 2.
- Blind Sight:
- Spell School: Transmutation
- Levels: Cleric 3, Druid 3, Sorcerer/Wizard 2.
This is purely a counter to Invisibility, and does not work on Etherealness at all. If cast, all invisible creatures appear as if they were not invisible.
SRD differences
- http://www.d20srd.org/srd/spells/seeInvisibility.htm - "You can see any objects or beings that are invisible within your range of vision, as well as any that are ethereal."
Categories:
- Spells
- Divination spells
- Spells with icon
- Spells missing pictures
- Level 2 innate spells
- Level 3 bard spells
- Bard spells
- Level 2 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Verbal and Somatic spells
- Touch range spells
- Medium duration spells
- Harmless save spells
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Spells that can be Persisted