Clairaudience/Clairvoyance: Difference between revisions
→External resources: And if enemies have Feint, a high spot skill can counter being feinted. |
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Revision as of 18:22, 31 August 2017
| Spell Information | |
| Spell level : | Innate level: 3, Bard: 3, Sorcerer/Wizard: 3, Other: Knowledge domain 3 |
|---|---|
| School : | Divination |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | 6 sec. * cLevel 1 Round (cLevel). |
| Save : | Harmless |
| Spell resistance : | No |
Description
Clairaudience/clairvoyance grants its recipient superior faculties of sight and hearing. The creature touched gains +10 bonus to all Spot and Listen checks for the duration of the spell.
Bug Notes
Line 62: this technically isn't a bug, but the spell doesn't work like others - if it is already applied to the target, it simply does nothing rather then removing the previous effect and applying the new one, which would be preferable.
Gameplay Notes
Useful to easily get a creature to pass spot and listen checks, or at lower levels, make up for a lack of spot or listen skills at all. It is a pure utility spell however, and of limited use if there is nothing to spot or listen (which generally depends on what kind of campaign or module you play).
External resources
Categories:
- Spells
- Divination spells
- Spells with icon
- Spells missing pictures
- Level 3 innate spells
- Level 3 bard spells
- Bard spells
- Level 3 sorcerer/wizard spells
- Sorcerer/wizard spells
- Other spellcaster spells
- Verbal and Somatic spells
- Touch range spells
- Short duration spells
- Harmless save spells
- Spells without spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Spells that improve Skills
- Spells that can be Persisted