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Revision as of 18:22, 31 August 2017
| Flame Weapon | |
| Spell Information | |
| Spell level : | Innate level: 2, Druid: 2 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Weapon Enchantment |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Creature or Melee Weapon |
| Duration : | 60 seconds / level |
| Save : | None |
Description
This spell sets a melee weapon aflame, granting 1d8 points of fire damage. You can target a specific weapon or a creature with this spell.
Notes:
Targeting a creature with this spell will only affect its main-hand weapon; however, targeting a weapon itself is possible.
See the Druid page for a list of pets that can be buffed using this spell.
Bugs
- This spell doesn't function as per the in-game description, the above is how it truly works.
NWN Comparison
- Flame Weapon in NWN could be casted by anyone who could cast arcane spells.
- Flame Weapon was not affected by any metamagic feats except extend spell.
- Flame Weapon damage does not scale with caster level in NWN 2, making it much less powerful
Categories:
- Spells
- Evocation spells
- Spells with icon
- Spells missing pictures
- Level 2 innate spells
- Level 2 druid spells
- Druid spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells other/unknown spell resistance
- Hostility rating unknown spell
- Spells that can be Empowered
- Spells that can be Extended
- Spells that can be Maximized
- Spells that can be Persisted