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{{spell | |||
|icon= | |||
|image= | |||
|level_bard= | |||
|level_cleric= | |||
|level_druid= | |||
|level_paladin= | |||
|level_ranger= | |||
|level_sorwiz=" | |||
|level_warlock= | |||
|level_innate=" | |||
|school=Evocation | |||
|descriptor= | |||
|components=VS | |||
|range=Touch | |||
|area=Short | |||
|duration=Instantaneous | |||
|save=[[Reflex half]] | |||
|spell_resistance=Yes | |||
|hostile=No | |||
|empower=No | |||
|extend=Yes | |||
|maximize=No | |||
|quicken=Yes | |||
|silent=Yes | |||
|still=Yes | |||
|persist=No}} | |||
You fire a ray of swirling, multihued light drawn from radiant energies. The lights hues wind together but remain independent.<br />You must success on a ranged touch attack with the ray to strike a target.<br />If you hit, the subject is dazzled for 1 minute.<br />The spell also deals 1d12 points of damage per three caster levels (max 7d12).<br />A rainbow beam deals a random elemental damage type based on a random die roll. | You fire a ray of swirling, multihued light drawn from radiant energies. The lights hues wind together but remain independent.<br />You must success on a ranged touch attack with the ray to strike a target.<br />If you hit, the subject is dazzled for 1 minute.<br />The spell also deals 1d12 points of damage per three caster levels (max 7d12).<br />A rainbow beam deals a random elemental damage type based on a random die roll. | ||
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== Gameplay Notes == | == Gameplay Notes == | ||
(has also a component Material) | |||
== Bugs == | == Bugs == | ||
Revision as of 11:04, 15 September 2017
| Rainbow Beam | |
| Spell Information | |
| Spell level : | Innate level: ", Sorcerer/Wizard: " |
|---|---|
| School : | Evocation |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Short |
| Duration : | Instantaneous |
| Save : | Reflex half |
| Spell resistance : | Yes |
You fire a ray of swirling, multihued light drawn from radiant energies. The lights hues wind together but remain independent.
You must success on a ranged touch attack with the ray to strike a target.
If you hit, the subject is dazzled for 1 minute.
The spell also deals 1d12 points of damage per three caster levels (max 7d12).
A rainbow beam deals a random elemental damage type based on a random die roll.
1 fire
2 acid
3 electricity
4 cold
5 sonic
6 two elemental damage types.
Gameplay Notes
(has also a component Material)
Bugs
Categories:
- Spells
- Evocation spells
- Spells missing icon
- Spells missing pictures
- Level " innate spells
- Level " sorcerer/wizard spells
- Sorcerer/wizard spells
- Verbal and Somatic spells
- Touch range spells
- Unknown/special duration spells
- Spells without a save
- Spells with spell resistance
- Non-hostile spells
- Spells that can be Extended
- Spells that can be Maximized
- Sor / Wiz 2
- Innate 2
- Evocation
- Verbal & Somatic